Hey mate! I definitely didn't intend to slight anyone's entry - as I said throughout, these were all really great entries, and I think there are folks out there who will really love all of them! What I was doing in that list was purely subjective - what I think I'd use at a table, and what I'd run.
It's hard for me to give constructive feedback of systems for adventure generation, as I feel like I'd need to run them and get a sense for the kind of adventure that they output. I don't tend use random adventure generation for my games, so that's where I was coming from. It's hard to rank an adventure generation system in a jam like this, since there just isn't a way for me to use them and play through the output in the timeframe. A longer jam, that was focused on adventure generation methods, would have really done a lot in that direction I think!
But I think your requests there are totally valid, and I hope others with experience in adventure generation systems can jump in with more useful feedback.
I'm sorry the jam wasn't what you hoped for! Hopefully you still enjoyed putting together the entry and I hope you get that feedback.