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Ricardo_Joueshine

2
Posts
A member registered Jan 13, 2026

Recent community posts

Thank you for your reply.

Well, firstly, I know that many scenes are indeed repeatable, but due to issues with the game's UI and controls, this might not be so convenient for players who want to relive those moments. This unchanging nature is the main reason we had the gallery concept (perhaps because we're more accustomed to linear narrative visual novels or clearly oriented RPGs, while StarMaker offers a higher degree of freedom). For example, if I like a celebrity, I might put her beautiful photos as a carousel wallpaper on my phone's home screen, so I can admire her beauty as soon as I open my phone, without having to go through several steps to find the photo in the app (I hope you understand this analogy; it applies to most Asian teenagers—we crave simplicity and efficiency, or perhaps we're just lazy, haha).

Secondly, the reason I suggested two game routes is mainly because I saw in related guides that not sharing the entire game would cause you to miss some events, items, and Anna's outfits. Since you've explained that it doesn't have a significant impact, perhaps it was an oversight by the guide creators. Please forgive me for not checking carefully before making these suggestions.

Additionally, I really love some of the game's dynamic backgrounds, such as the forests, lakes, and farms. They would be perfect wallpapers for pixel art lovers. I wonder if there's any way to extract them and use them as my computer desktop or browser wallpaper?

Finally, regardless of whether my suggestion is adopted, I sincerely thank you for your reply.

First, I want to affirm that StarMaker is undoubtedly a well-made and excellent game. However, after playing it for a few days, I have two main suggestions:

First, the addition of a gallery. As a player accustomed to visual novels, I deeply understand the importance of game CGs and story flashbacks for this genre; they are practically one of the core elements of the game's content and gameplay. Imagine the disappointment players would feel if, after experiencing these meticulously crafted storylines and beautifully alluring sex scenes, they wanted to relive them only to find they were fleeting moments. What a waste of the effort put in by the game's artists and editors! Creating a separate module for all the lovely photos and related dialogue scenes would maximize the use of the developers' work and allow players to more easily and immersively experience the game's charm. Therefore, I believe a gallery and flashback module are essential.

Second, the addition of a customizable story progression. Personally, I strongly dislike elements related to cuckoldry (of course, I know many players enjoy it, and this isn't directed at them). After all, according to most players, visual novels exist to relieve stress, so undoubtedly, pure love and harem storylines provide the most pleasure for me. From the protagonist's perspective, female characters I like should belong solely to me and shouldn't be touched by others. Even sharing—perhaps this idea is a bit extreme—is unacceptable. Therefore, I sincerely hope that the game's start screen will offer two paths: one where all main and side quests can be completed without any sharing, and the other the current normal game mode. I believe that if the developers adopt this suggestion, the game content will satisfy a wider range of players and gain more popularity, praise, and support.

Because I am a Chinese player, this comment was translated using Google Translate; please forgive any awkward phrasing. These words are mainly based on my personal opinions and a compilation of discussions from players on some domestic forums, representing the voices of some players. I hope they can provide some reference for the developers' update plans. Also, can anyone tell me if going the slut route will force Anna to be shared? And how can I keep Adrian in Japan and not bother me and Anna?

Finally, I wish StarMaker all the best and the developers a happy life!