Hey, thank you so much for taking the time to write your feedback! I’m so happy you got a great time playing my game, and I’m even more humbled and honored that it inspired you so much.
I’m lost for words, but I’ll say this: Being a creator, an artist, has always more Downs than Ups. But those Ups are really meaningful. And you just gave me one of those Ups. Thank you again for that.Never give up on something you love to do! :)
Rik Vargard
Creator of
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This little demo will test your patience, your dexterity, and your determination.
And once you get the hang of it, which will come fairly easily, you will not stop until you managed to have the highest score possible at the end.
Because it also tickles your pride as a gamer. Well it did tickle mine.
It's challenging, it's smart, it's puzzly and you will curse (I did a lot)
The whole thing is really well put together.
And it's soOo fun to play!
The graphics are absolutely beautiful and the whole ambient is unique.
This is a great demo of what you can do with the Platformer Template!
Aaaand there's always that last hiccup.
Without spoilers, those who know where it happens (if it happens!), will know.
It's a rare bug where I had to replicate 12 times the same thing before it happened to me.
There's that moment when you control an old droid.
And at a certain point, when you take control of it, and switch back to you, and then go to your inventory to select something, the cursor mode turns to WalkTo for some reason.
So it might not happen to you, but if it does, changing rooms fixes the thing.
If you are at that place where changing rooms is not an option you want, The latest version has been uploade
The FINAL VERSION has been uploaded
It's again just mostly visual and video improvements and some gameplay experience improvements.
NOTHING Game-Breaking, your Saved Games are safe!
You can download this Final Version and still continue with your saved game!
And if you struggle, there's the Hints'n'Tips Topic >https://www.adventuregamestudio.co.uk/forums/hints-tips/metro-city-resistance-74656/
Cheers! :)
Well, that was a little big something.
I liked every aspect of it. The visuals, the music, the story, the well-thought gameplay aspects.
I loved the logic I needed to go back search info on the computer to move on and unlock locations and people.
That aspect made me feel like a real detective.
To me, this could be like a pilot episode of a series where we discover more about the detective, Teleia, the mainland, so much potential... see what i mean (just keep the same format)? (Wishful thinking here :P )
Yep, that was a little big something!
A small and well done story with just that background ambient that's needed for immersion.
And the audio work was good!
And I liked the ending
That was a fun little moment
And I agree with @WantonWonder2424 , it needs some kind of sequel like, it ended like it did, he is somewhere, he has to find those missing people, escape?


[Enter Name] has grown up in the orphanage of Metro City, capital of planet Antoryos, and thus has been given a role to participate in society by becoming a police officer.
with police academy friend Darcy they choose to patrol at night because of the ambient created by the lights of the city.
Click here to download the game

Hi, that's a good question. Long story short, I'm a one-guy team, I started Blender and VoxEdit, then I wanted to make an adventure game, found AGS, great software and easy to use, discovered a great community always eager to help out. So I use Blender for backgrounds and in-game mini cinematics. Also, other game softwares I tried where a little too big for me alone at that point.










