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Roberto Cucinotta

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A member registered Feb 23, 2025 · View creator page →

Creator of

Recent community posts

Thank you for playing and for the feedback! 

We’re really glad you enjoyed the concept and, especially, the gameplay loop! We were aiming for something a little strange and different, so it’s great to hear that it worked and kept you playing. 

We’ll definitely keep the crop placement issue in mind — we know it could be a little tricky to place them exactly where you wanted sometimes, so that’s something we’d love to improve.

Thank you again for playing and for the kind words! We’re really happy you enjoyed it!

Thank you so much for playing and for the feedback! 

Being extremely uncomfortable was definitely part of the plan, so I’m glad the game managed to give you some goosebumps!  And about the audio… maybe it really was getting louder… or maybe the game was slowly getting into your head. 

I’m especially happy you enjoyed the audio, since a lot of effort went into creating that unsettling atmosphere.

The tutorial feedback is also really appreciated. I agree that some clearer instructions when approaching interactive objects would make the game much easier to understand, especially at the beginning. It’s definitely something I’d like to improve.

Thank you again for playing and for the kind words! I’m really glad you enjoyed the game’s weird little world! 

Thank you so much for playing!  I’m really glad you enjoyed our take on the farming theme!

I love that you say you wish you could live in this game’s world… although I’m not sure you’d still feel that way after spending a few nights there! 

Thank you again for the kind words! I’m really happy you enjoyed the game! 

Thank you so much for playing and for the lovely feedback! 

Haha, I definitely wouldn’t want to live in this game’s world either!  I’m really happy to hear that the atmosphere felt ominous and unsettling — that’s exactly the kind of feeling I wanted the game to have.

I’m glad you managed to figure out how everything worked in the end! The beginning can definitely be a little confusing, so the suggestion about having a visual indicator for the remaining Day/Night time is really helpful. It’s something I’d love to improve to make the gameplay easier to understand without taking away from the atmosphere.

And I’m especially happy you mentioned the audio!  A lot of effort went into making those sounds, so hearing that the eating sounds were particularly “off-putting” is honestly one of the best compliments I could get. 

Thank you again for playing and for the feedback! I’m really glad the game managed to scare you a little. 

Thank you so much for playing and for taking the time to write such detailed feedback! 

I’m really glad the horror atmosphere came through, especially since mixing the horror and farming/restaurant themes was one of the main ideas behind the game!

I’m also happy to hear that things started running smoothly once you figured out the gameplay loop.  The lack of clear visual timers is definitely something I can see being confusing, and I really like your suggestion of adding timers for the day phase, eating progress, and pig patience. Those could make the game much easier to read without having to constantly guess what’s happening.

I’ll also keep an eye on the customer placement issue — making those squares easier to select would definitely improve the overall experience.

Thank you again for the feedback and for playing! I’m really happy the game managed to hit that horror note! 

Hi, thanks for your comment. Any feedback is appreciated.

Did you read the tutorial description? If so, could you tell us what you didn't understand?