Thank you! :)
RobertW
Creator of
Recent community posts
Nice sprite-work and the smashing-up of enemies was really cool. The boss at the end was awesome!
I did find the player would sometimes get stuck on walls, to fix this you can create a 2D Physics Material with Friction set to 0, then just attach that to the player's rigidbody.
I also occasionally got stuck moving along the ground, if you're using a tilemap collider, you can add a Composite Collider 2D component. This combines all the little hit-boxes of each tile into one big hit-box, making surfaces perfectly flat. This tutorial explains it quite well.
For your first game jam this is super impressive and you should definitely keep it up! :)
Really cool! I really like some of the puzzles. I did get stuck on the rune puzzle, I think I understand what each item symbolises and the two runes they assign to, but I can't quite seem to get the order. Really impressive you went 3D, the models are good, only critique is that some things seem a little too glossy. This is a great jam entry, great job!

















