How many games will you make before making the next JOK? And you're developing on Godot from now on?
@Rodney108
Recent community posts
Okay, so the game is clearly loose, let me tell it lol. Though it is very good, and I think there's potential. I do feel as though despite there being I-frames, the way the attacks are so meaty means that they aren't these tools where you can just rely on timing alone. I don't think it's a good idea to try and explain why too many I-frames are a bad thing, but if people ask for them, please ignore them and follow the gut instinct (hehe) that lead to you limiting them. I also feel like the metroidvania aspect isn't annoying like it could've been, and I rather like the maps being segmented. Although the way you activate Junk Knight mode is kinda meh, since there isn't that much of a tradeoff to being in the air.
All in all, the game is good. If I cared to see the vore scenes, it would be hard enough that it's leaning more to being a Action game with vore rather than being a vore game with action.
Gotta admit, while I'd never ask for preds nowadays.....the reason Schrott DOSEN'T eat anyone is pretty badass. I wouldn't be surprised if we fuse with them to kill Dyle or something like that, with a bleaker outcome if we don't do certain steps or complete a certain map percentage. After all, they are the only ones capable of harming him.
But you know that shit ain't coming out till like 5+ years lol. Might even become another Youji Fukami. You're already halfway there!
Did I ask for there to be no parry or for them not to be added? I still don't like the idea of a parry being added.
That being said! Even if you were to not add a parry or I-frame dodge, especially if it's only because people asked you not to, it dosen't matter, because if you didn't have the idea not to beforehand, you probably aren't arcade-minded in game deign to begin with.
Oh that's the time limit for taking to long to get the key and reach the next floor. You will notice an energy bar in the corner that appears for every quarter interval, and once it depletes, ghosts will constantly spawn in safe rooms with the strength of the next loop. There is a upgrade to see a precise gauge, but like I said in my guide, it's not worth it.
SPOILERS
I liked this book, even if it wasn't as lewd as your newer works, and the graphics were also of a higher quality, to the point I'm somewhat saddened that there doesn't seem to be another similar game aside from hungry dungeons. Though I have to ask;
Is the star eater even that bad of a guy? If you go through the cursed(?) door, Sepia becomes trapped in her book; a permanent resident...yeah there's the whole stuff about miracles, and she seems to be happy with Mello, but to spend eternity in an unchanging childhood book, looping again and again, her parents probably wondering what happened to her, never to realize her goal to become a writer, as an adult, instead doing who knows what...? And yet the Star Eater appeared before her in the edge between dream and reality to give her the opportunity to break the cycle and make things right, which surely meant getting beaten up again so she could return to the real world and chase her dreams, and make miracles happen in the real world. I'm actually kind of curious about this world~