You were right, I forgot a file. Should be fixed now though!
rybachan
Creator of
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The game is really short, so it's hard to comment on it.
The story is short with that too, and it's not scary at all.
However, I really liked the drawings and interacting with everything in the house.
When it comes to interactions, watering the plants does nothing and they still want water. Should it be like that?
Also, how do you access the post-credits scene? I have no idea how to activate it.
Anyway, good luck with updating the game!
Thank you for playing!
Yeah, the game was rushed and I'm a beginner at Godot, so I didn't have enough time to implement the save or sound system (for the little amount of sound that is in game..) or make more art assets. Although, I guess you could argue that the lack of more assets gives a bit of empty-scary aesthetic.
Thanks! Ooh! How? I genuinely don't see a resemblance, lol.
Thank you! By the last puzzle, do you mean the section with the prison cells? Or the corridor with lamps? What did you struggle with exactly?
Thanks for the offer! I actually have been looking for grid-based movement stuff (I wanted to implement it in this game but the code didn't work) so I'd appreciate some aid ^^
Thank you very much for playing!
Yeah, it's my first game, and I was rushing to finish it for the jam so it didn't turn out as well as it could.
Thank you, and I'll definitely try!
Yeah, I'm aware it's an issue with the game. I didn't fix it because I just didn't know how to. If I'll figure it out, I'll update the game for sure though.
Thank you so much for playing! I see you struggled with finding the flashlight, and yeah, it's my fault for making the collision for it too small :( The flashlight is in the second shelf from the left. You need to position the player character exactly at this point, and you will be able to proceed further :)


