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Sacheverell

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A member registered Sep 02, 2017 · View creator page →

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Build a team of up to 6 unique characters, each with their own weapon and look, and try to survive against the endless tide of monsters! Where is the cyberpunk, you ask? Probably in another cyber-compound!

I'm very much looking for playtesters, so please give this a shot and let me know what you think! CONTROLS:

Left mouse or WASD moves the team! The "lead" member goes where you say, the rest follow in a line.

  • PICKUPS: XP Orb: these come in blue, green, and red variants with increasing XP rewards
  • Red Health: can replenish some of your lead character's missing health, like a food pickup
  • Yellow Surge: briefly overloads the weapons on all characters, causing them to fire extremely rapidly for a time

XP will allow for level-ups, where you can pick from a selection of upgrades (like damage, ROF, "split" shots and more), or pick a new recruit to add to your squad! Provided you have a space open, they will fall into the first available slot and be ready for action immediately.

From here, you know the drill: survive the 30 minutes! ...if you can.



link: https://sacheverell.itch.io/cyberpunk-survivors

Came here just to thank you for this fix, was driving me nuts why it was "working" in a project I imported the package to, but not when I made it a standalone module project. Bless

Same here. Capped the flag 3x, server owner kept asking not to, game shuts down. Nada after that. Restarting it didn't do anything different, other than a blank server list. idk what I'm missing here.