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safdoka

9
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1
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A member registered Jun 14, 2020 · View creator page →

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I like the board game as well as the concept of having to play it in a dangerous location while warding off enemies. The vibes of this game are really cool to me! I would only criticize the graphics, those could be a bit more refined.

That is wild, super cool!

This game is quite hard but it was rewarding when you actually memorize the layout and go through it quickly. Good work!

I got all the ghosts and missed none, very surprised! The game was a bit scary to me at first - the point and click style makes you feel trapped which gives a good horror vibe. I like the camera flashing effect to show a ghost is nearby. I think the gameplay does get a bit repetitive after a few hallways but it would be easy to fix by just adding some more variety and maybe some more interesting mechanics. Overall good job!

Wow I really liked this one. The art is very nice and I like running around looking for the symbols on the faucets. I think the map is the perfect size so the player is unlikely to get very lost. I was a little confused about what to do at first, but the symbols on the pews gave me at least something to go on. I don't think you need to make it obvious what the player should be doing, maybe just add a little hint at the start. I think sound cues would also be nice as someone else suggested - the player would recognize early that interacting with the faucet is actually doing something elsewhere. 

To be honest though I did essentially get stuck after some time. I made all the symbols on the pews glow, and then tried to figure out what to do next but couldn't find anything. So then I made all the symbols dim and still couldn't find any next step. Maybe that's all there is? The only thing left were the 2 faucets directly outside the church which seemed to have the symbols matching the angels, but I tried turning those on and off and the angel symbols stayed dim/angels didn't do anything to my knowledge? Not quite sure but I did enjoy the gameplay.

The game was actually pretty scary to me until I realized the monster is easy to avoid, and then it just becomes a sort of area denial, which I think is fine. My only big critique is that the chirping noise in the background is grating and I'm not sure what exactly it's supposed to be.

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This game is quite fun! I can see myself playing it for a while trying to get better at the mechanics. I really like the vibe of the driving section. After getting a little further in, the story is actually very interesting. Just amazing work

By the way, what's the basic process to making a homebrew Atari ROM? It seems very niche. Do you use Basic or assembly (no way right)?

Super cute art and she has a fun personality!

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I love the funky ghost music, the game itself is kind of hard like it was tough finding the letters but good work!

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