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sailingthepale

165
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A member registered Jul 10, 2017 · View creator page →

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Clever, I love my character getting faster and the hourglass empties. :) And the different ways it's held, starting with dragging it along and then eventually on the back, is a nice touch.

Fun puzzle game! I didn't really understand how a couple of the power-ups worked but maybe I'm just brain-fried after playing games for three days haha. One of them said it scores +20 for values that appear multiple times in the chain, but I couldn't select a number that already appeared in the chain.

Lots of fun though! Will play a few more times. :)

Queen County Unsound Transit?! I spot a fellow Seattleite. :)

I love the visual style! I played a second time just to drive around and look at everything. I also appreciate the timer not going down as long as I was accelerating, if only that were true irl, maybe the 8 wouldn't be late all the time...

Loved it! I should have been more balanced but I just focused on paintings I personally like hehe. :) Such a unique concept.

『ツ』が楽しかったよ!

The parry feels so good :) 

Incredible. A theme after my own heart, and the presentation is A+ perfect. Great art, great animations, great humor. 10/10 no notes. 

That was so fun! Stomping really feels great. I played several rounds, more than I can say for most of the games I've tried so far :)

I think I had a little bug with the Paint program but otherwise lots of fun! Wild to remember a time before computers just auto-saved everything haha

Really fun! The dialogue and voice acting had me cracking up. Spencer is a creep :| lol

Took me a few tries to figure out what the combat expected of me and I got walloped, but the vibes are immaculate! Truly some of the nicest pixel art I've seen. :)

So good! I love the visual style, the mouse is so cute :D The shadowed silhouette look and the watercolor-like backgrounds is just so pretty.

And the mechanics are SO clever! Had me scratching my head a couple of times before getting an "ahhh, right!" moment. 

One of my favorites from the jam. :)

Thank you for the kind words! :)

The people yearn for the mines! haha

Thank you for playing <3 Glad you enjoyed!

Fun and creative :) The overall presentation really shines, the smooth animations and the visual style make it feel very polished! Nice work.

ty <3 :)

So nice :D Thank you!! Glad you had fun

Glad you enjoyed :D Thanks for playing!

ty for playing <3

Thank you!! :) 

Thanks for playing! Glad you enjoyed :)

Yes, the TNT and the ladders are utterly broken! Those item mechanics went in towards the end while we were doing the world design and we just didn't have a chance to fully balance them with real play testing. I think for the scope of the game jam it's sort of okay that you end up easily demolishing the world, since it's kinda fun to just blow it all up anyway. In a more fully fleshed out version of the game we would absolutely balance it a little better.

Yeah rip :( Alas, the realness of having to dig apart your life in order to afford it is not a metaphor I particularly love BUT it made for good gameplay! lol

Glad you enjoyed!

Hehe yeah Terraria came up as a reference a few times when were thinking about how best to handle distance and lighting. :) Glad you enjoyed!

Oh dang sorry about that! One of our team had noticed some glitchiness with the intro letters on his computer but we hadn't seen it happen on menus.

Thanks for playing, glad you had fun regardless <3

Very kind :) ty for playing!

Thanks for playing <3 Sorry about the movement being a little wonky, we've heard that feedback a few times. Definitely could be improved!

Clever and unique concept, I really loved stumbling around looking at words and noting them, then seeing my guesses fall apart when I re-discovered the word in a different context. :) Also I love the sky island world!

I think with some polishing up of the UI and some gentler onboarding/tutorial this could be a total gem. And honestly, as a game the made-up language is fantastic and it's fun, but it could be a really cool way to learn a real foreign language!

Very enjoyable! I love games that get people thinking about political decisions and how leaders shape the world. With some expanded mechanics, perhaps around societal stability (e.g. happiness), some polish on the presentation and UI, and some chill visuals and music I think it could be a fun little game. :)

By far the most creative and interesting take on the theme I've found so far. I LOVE this game! The artwork is beautiful and the mechanics are so much fun. The looping around the planet and balancing which tools to invest in, the need to spend resources to continue progression, eeking out just a little more progress per loop. Just so good. <3

I would buy this!

Clever! A nice simple toolkit gives you a lot of fun puzzle design options. With more levels and some fleshed out artwork I can see it being a bigger release. :) 

I can imagine the planning session where this idea was formed haha. :) Clever take on the theme and lots of fun! It took me several tries to get past the first slapping of movie-blockers, something about the click targets feels a little unintuitive. Still a total blast though! Well done.

Cozy! Love the photo-realistic presentation. :)

I really loved this! The music and the clockwork movements got me into a flowly meditative state, and the presentation is great. Some minimal shapes, a good color palette, and well-considered animations. Lovely!

Only tiny feedback is it'd be nice if I could use my arrow keys instead of clicking, that way I could really keep my focus on the action area and the timeline instead of being sure I'm clicking the small targets when I want to switch modes.

Also, truly, the music is exceptional! I'd buy a small album of ambient tracks like this. :)

So chill, so relaxing. <3 I love the artwork and the soothing plant vibes. The puzzle mechanic is simple but a few of them caught me for a bit. Very well done. :) 

Getting extra money for drifting = :D

Losing money for smashing into buildings = :(

Lots of fun! Kind of thing I'd play in an arcade. 

So much fun, but dang some of them are mean! Lol :(

Distressing, in a positive way. Really fun little game! Video games as a vehicle to understand politics and propaganda is something I consider often. :) 

Really fun! I love stealth games, this is a cool sort of more arcadey take on it. 

Thank youuu :D Yes the TNT is too powerful, fixing it and the ladder would be some of the first things I would fix. The power of the items is sort of in direct conversation with the design of the level (both rewards and exploration), so balancing it is actually a little tricky.

Glad you enjoyed my manic 4am level design at the bottom of the world hehe :) 

Haha glad you enjoyed! When I saw the final version of the house blasting off I cracked up too. :D

The TNT is super broken yeah, the balancing of it and the ladder are all kinds of wacky. Alas we ran out of time at the end.

Thanks for playing! Glad we were able to encourage that feeling of exploration. :) The mini-map ended up feeling really cool, I'm glad we managed to get it in!