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sashucity

92
Posts
2
Following
A member registered Aug 04, 2025

Creator of

Recent community posts

I like the fact that this game doesn't just add a timer to something well-known, but really BASED on the countdowns. Nice idea and great execution! Thanks for sharing =)

Incredibly unique art style! Music is great too!

Oh my god, Severance The Game is so amazing!

I know that now this game fits the jam theme, but I feel it could be more like a cozy game with no rush. You already have everything for it: perfect art style, great atmosphere. Great job!

Great job! I believe this concept could be a full game. Color mechanic is wonderful!

Interesting idea, I will think about it. Thanks for the feedback!

Thank you, mate!

Very interesting puzzle mechanic. And I also like "Baba is you" aesthetics.

This is beautiful. This concept is a masterpiece. And I'm pretty sure you will continue working on it and someday release it as a full day. As for now this is one of the strongest jam entries that I saw. Wish you to be featured!

I love  SF and deckbuilders, so that one easily caught my attention.
I'm amazed by how many different mechanics you got time to implement. It's really impressive. Some of them are maybe not balanced right now (especially card generation system), but I see how it could be improved and expanded to a full release. 
Also, great job on creating a wonderful SF atmosphere!

Frankly I hate labyrinths, but the drawing concept made it really interesting for me. I like the idea of changing the maze, it's a very creative execution!

Haha, thanks!
Well, this shooter is not really DYNAMIC

Yeah, I would love to support you, really. I wish you all the best and will keep an eye on your future releases! Good luck =)

Thank you so much!

Yeah, that's the thing with bombs unfortunately, haha. Thank you!

Thank you very much!

I'd love to see them too, haha. Thanks!

Thank you!

Wow. This UI is just superb and unique. Frankly, I'm not a fan of the main idea, because I want to have time to think about my cards — but that's just my taste, and this game is anyway great! 

Nice execution of a pretty simple premise. Cool jam entry, congrats!

Very clever idea and the flow is catchy!
I like that artifacts add a lot of differences to your strategy.

Oh, congrats then! It's just amazing for the first entrance!

Quite interesting twist on Super Meat Boy. I think, for such difficult genre the controls are polished very nicely (especially for a jam game)! Good job!

Thanks god I saw in comments it wasn't hard only for me. But I think it's still a very nice game with cute art style, that could be polished to become a great game! Good job!

Sorry, I want to ask you something not about THIS game. Do you have other games that are already released? You look extremely professional and I'm a fan of your art, so I definitely would like to try them.

And speaking about Salus Centum.. I wish you to be mentioned in Mark's video, because it's really nice idea and just a fantastic execution. It doesn't have much content now, but I see how it can be expanded with more time.

This is really fun! And it's impressive that you basically managed to finish few mini-games in 96 hours to complete it. I would like to play a full version if you ever want to release it!

Oh, this wordplay in the title is just incredible!

First, I thought this game is pretty basic, but on the second run I understood it's deeper than I thought. Looks like it already has a lot of replayability! Nice game!

Not a fan of these visuals, but the core gameplay is great! Actually I believe this would be a really nice game to expand post jam.

Wonderful idea! And I really like the art style, especially color scheme. Good job!

Man, this is genius! Do you have plans to release it? I would love to play a full game (especially if it would be mobile).

Thank you so much!

First thoughts: oh, that's so sweet, I like ducklings and mallards so much.
Second thoughts: oh, it could be a little tricky, haha
Now: HOW IS THIS GAME SO HARD?

Great puzzle fr

Oh, I just love the wordplay in the title! Art and audio are also purrrfect!

That is a very interesting (and scary) twist on the topic. At the beginning controls were quite confusing to me, but when I understood them, it clicked and I've really enjoyed the gameplay. Nicely done!

You're right, UI should be improved here. Thanks for the kind words!

Thanks! I agree, it could be improved, just didn't have time for it.

Thanks! I completely agree about adding visual cue, just didn't have time for it.

Thank you!

Absolutely hilarious! And well done!

I love this idea. And the implementation is really great. 
The game was pretty difficult for me, but it could be a skill issue. Actually, I like it so much, I think I will return to it later. Thanks for sharing!

The idea is insane! And the execution... I'm just amazed by what could be achieved in 96 hours. Bravo!