Thanks, it was a challenge to figure out how to incorporate the themes.

ScotchSoftware
Creator of
Recent community posts
Very cool concept. The UI was a little unintuitive in the sense it took me some experimentation to figure out certain combinations of upgrades can't go together based on shape, that or it was just super difficult to get them assigned properly-- as well as how the health / energy pools worked. But after I figured that out this was a lot of fun, super good ideas here and looks and sound awesome. My favorite upgrades were the sprint and attack speed bonus. Impressive for a game jam nice job 🤠
I love GameMaker games! This was awesome nice job. I think I made it to the final boss, the scavenger, but I got defeated. There is a small glitch where if you enter the blacksmiths building the herb can be retrieved from the barrel everytime, might want to add a flag to disable that. But all in all super fun game if you ever put more into it i'll try again. Cool monster design also.


