thank you so much! I had a grand time writing it @:D
sean f, smith / he, him
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A member registered May 25, 2016 · View creator page →
Creator of
Do not be Sad that it is Over; be Glad that it Has Been
Being a description of Deveon beastes foule and fearefull
A pamphlet module for the 2K25 Appendix N Jam
Atop a blasted hill within a stark sematary, a granite mausoleum beckons
The latest installation in the Museum of Modern Art on the third moon of Mars has gone wrong. Help
An ancient sink is guarded by glowing sharks. They say the penultimate thief of time is buried there.
You have inherited an island under the proviso that you first stay there for a month.
Jilted lovers! Inordinate amounts of apple references! Rural intrigue!
::: secure package ::: do not reveal FIST involvement
Will YOU rid the kingdom of this evil before the disease spreads?
A cosmic horror dungeon exploration for Smithy of Sacrilege
a dungeon for MORK BORG that's sticky to the touch
Recently translated documents place the reclusive piper Anax in a far-off lighthouse.
Horror-noir one-shots with a pack of cards and no prep
Recent community posts
Divinations from the Overworld comments · Replied to G. Edward Patterson III in Divinations from the Overworld comments
So the obvious thing would be injury or exhaustion (I take out the goblins but need to catch my breath) or it could be position (we’ll fight backs to the wall) or equipment attrition (I’m willing for my shield to be ruined in this fight)
But I also have run it zoomed out combats like in T&T where a single roll accounts for the whole of the fight
Aventureiro Sem Nome // Adventurer With No Name comments · Replied to Aventureiro Sem Nome in Aventureiro Sem Nome // Adventurer With No Name comments
Aventureiro Sem Nome // Adventurer With No Name comments · Replied to Aventureiro Sem Nome in Aventureiro Sem Nome // Adventurer With No Name comments
Yeah!
So if you’re trying to force open a door, you might be willing to pay
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time, in that you use up torches and risk wandering monsters
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energy or health, in that it exhausts or hurts you to do so
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noise, in that people will be made aware
In some situations it could also be players offering use of their resources to overcome challenges, like using up safebreaking equipment
Aventureiro Sem Nome // Adventurer With No Name comments · Posted in Aventureiro Sem Nome // Adventurer With No Name comments
SGiii - Thirteen Wizards of Tartarus jam comments · Replied to Matthew Sargent in SGiii - Thirteen Wizards of Tartarus jam comments
SGiii - Thirteen Wizards of Tartarus jam comments · Replied to borg! in SGiii - Thirteen Wizards of Tartarus jam comments
Herald of the Elder Ones - Appx N Game Jam Submission jam comments · Replied to goblinpitgames in Herald of the Elder Ones - Appx N Game Jam Submission jam comments
The Nameless Book of Kal'Toruun jam comments · Posted in The Nameless Book of Kal'Toruun jam comments
Herald of the Elder Ones - Appx N Game Jam Submission jam comments · Posted in Herald of the Elder Ones - Appx N Game Jam Submission jam comments
SGiii - Thirteen Wizards of Tartarus jam comments · Replied to RPGElise in SGiii - Thirteen Wizards of Tartarus jam comments
SGii - Protecting the All-seed comments · Replied to Dusty in SGii - Protecting the All-seed comments



































































