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sgt.bigras

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A member registered 18 days ago · View creator page →

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Hello everyone, i'm new to making games and i just made my first game.  It's a turn-based strategy game and I would like any comment on it (good or bad) :).
Link : Xenoform by sgt.bigras

In return, for those who comment on my project, I can also test your project and give you my opinion.  I have over 35 years experince in gaming :)

A couple of people tried the game, so what do you think about it?  Should I add more species and/or tech and/or missions? Or something else.  Any comment will be appreciated :)

Done!

(1 edit)

Hey folks,

I've been chipping away at this for a while: XENOFORM — Invasion, a turn-based tactics game where you don't defend Earth — you invade it.  Here is the link : Xenoform by sgt.bigras

You command a small xenoform squad sent by a comically over-bureaucratic alien Conclave (shoutout to Director Vrenn-12, who has never once set foot on this planet and will not let that stop him from filing reports about it). Capture humans, drag them back to your secret base, dissect them for research, then go do it again — 8 escalating incursions, ending in a strict-turn-limit assault on a nuclear silo.

What's in it:

- Turn-based tactical combat — fog of war, flanking, overwatch, line-of-sight

- A tech tree, cloneable reinforcements, and unit leveling between missions

- 4 difficulty tiers (Easy through Impossible)

- A full campaign of unlockable lore/archive entries, written to actually be funny

- English and French, switchable right from the title screen

- Runs entirely in the browser — nothing to install

It's free. I'd genuinely love feedback — bugs, balance, anything that felt unfair (good kind or bad kind), or just whether the "aliens with HR problems" tone lands for you. Thanks for reading!