My first ever comment! Thank you for taking the time, means the world. I think I need some practice optimising my games, this is my first every submission on a jam. Appreciate the kind words on the 3D!
shaariqch
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liked it a lot. I think that the idea of using familiar objects/scents/sounds to communicate the memory loss is interesting but it also could be perceived as Moss being impatient about the restarts. I don't think the dialogue necessarily made it clear enough. I'd forgotten until the 2nd backtrack that Moss also loses his memories.
Otherwise, lovely story and concept.
Lovely messages throughout and I do like the art in the backgrounds, and the concept is definitely interesting! I think that there's not enough emphasis on the 'game' element however.
Another quick bit of feedback is that given this is mainly textual, putting dialogue closer together so it's easier to read them close together would be better. As it's hard to read when they are so far apart (the frog and the main character)
