Thanks for replying!
I only included my system info for feedback purposes :) iirc some Unity games are shipped without shaders(?) that are compatible with Mac Metal. I’ve been told that it happens if a checkbox is left unchecked when exporting the game. We get lighting that’s blinding, too dark, random black squares popping up, and white, black, or hot pink “placeholder” textures.
I haven’t experienced this in a browser-based game, so I don’t think that’s the issue here :)
I didn’t get a chance to play the game yet due to the lighting. I figured I’d come back and try again some other time!