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Shoe_Maker

23
Posts
2
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A member registered 15 days ago · View creator page →

Creator of

Recent community posts

Cool game with nice art style! Really enjoyed playing it! Wonder how you manage to make levels with such intricate designs... never figured out how to make these proper puzzle games. 

I was planning to add some maps and events to add more depth, but not enough time to draw the sprites, so hope that might make the game a bit more interesting when implemented. Thank you for playing!

The rule is so simple and easy to understand, but with nice difficulty and really enjoyable! 

great job!

Fun chill game with nice pixel art! ended up playing several times, realizing I spent quite some time. It was slightly painful sometimes when the cursor got dragged to other weed and get interrupted midway, but other than that, nice sfx and great game!

Cool art, especially the explosion animation! Simple but really enjoyed the game, ended up trying like 5, 6 times straight. Only survived to 72 seconds tho, wonder how long the dev survived in the test play. 

Great job!

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fun cute game! The movement was smooth, and atmosphere of the game was consistent throughout. The only thing I felt was that the enemies were too tough in general, taking 5+ hits. It was also hard, since the jump made it difficult to tell where they were, so maybe some shadow under their current position might help?

Liked the game, great job!

“Favorite game of the jam so far” is a comment I’ve always wanted to receive at least once in my life! And I am so happy to hear that you cleared the game, although it may have been a bit of a journey. Really appreciate your comment! Thank you!

Glad you liked the concept!! We tried to align the revolver cylinder with enemy bullets to make it slightly more clear, but I agree it was still difficult to process... Probably gotta think of better way to make the hands more obvious, or revamp the GUI. Thanks you so much for playing the game!

Yes, I agree that the double item hands were slightly confusing... Maybe next time I shall add like a tutorial round to clarify the win-con. Glad you liked the arts and music, thanks you so much for playing!

Nice work!! Absolutely loved the art work, and how consistent the game design was. I now wanna try the monochromatic design myself. The gameplay was also smooth and didn't feel any stress, so I just wish there was more stages for me to play. Great job!

5.5k, survived on the first go. The visual was absolutely amazing, and loved the concept! Only thing was that I felt that sometimes some tiles are just weaker version of another, and had not much reason to take them. Like when there was a tile with all 1 and another with 3s, it was not much of a choice.

But really liked and enjoyed the game! Great work!

barely cleared the game! Really liked the difficulty, and was addicting for sure. I felt that it might be nice if the cubes maybe cracked or got destroyed, since it was sometimes in the way, and I sometimes just dodged it although I knew it has not hitbox.

But other than that, great game!

Glad you found the audio balanced m8! I spent pretty good time trying to balance all the components, so glad it paid off :D

Thank you! Spent pretty good amount of time drawing all the pixel art, so glad you liked it :)

Thanks for the comment! Yep, spent pretty good amount of my four days endlessly drawing pixel arts XD

Nice concept! I like how the order of the character is set, so that you can not just send one off and hope for the best :D I wish there was a bit more time to think tho, maybe a pause function, or like another person said, some thinking time in the beginning might be really nice?
Anyhow, great work!

Cool game! I really liked the fluid control, and the simple, but unified atmosphere. Just a personal opinion, but I really prefer aswd control, so maybe might be nice to have both? 
Anyhow, great work!

Started wondering how long I'll play, ended up playing for a while and no idea how long I spent on this single rocket. Was addicting, and I kept saying "just one more flight" until I was up at 9,000m mark. I was slightly annoyed that the piece goes back somewhere on left or right when left-clicking them, rather than letting me move it around again from the same place. 9246 was as far as I was able to reach, hope I might hit 10,000m sometimes later. Great Game!

The feel of the game was great, and was just so wholesome! Really liked the art, and the animation was smooth... wish I could draw like you guys one day!

nice art, nice atmosphere. Really felt the love for the kitty... and because of that, I felt so empty at night when he(she?) was gone. Nice work!!

Thanks buddy <3

Barely made it, but was definitely worth it! happy that you liked it m8, Thank you!

Initially it was just a timed rock, paper, scissors, but we thought this might be much cooler... and it was! Thanks for the comment!