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saud

41
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A member registered Jul 20, 2019 · View creator page →

Creator of

Recent community posts

Thank you for playing!

Thanks a lot for the review!

I did not have enough time to design more puzzles, and fix the loophole in some of the levels, but I definitely want to continue developing this.

Thanks for playing!

Thanks! I ran out of time before I could add levels, but I do plan to continue development.

Thank you! I definitely want to expand this further

Thanks! I liked and rated your game too.

Thank you! I do have more levels that I want to add.

Thanks! Yeah I did not have enough time to properly test the levels and restrict multiple solutions.

Thanks for playing!

Thanks,  sadly I ran out of time before I could properly fix the wiggle loophole , definitely have more puzzles in my mind that I want to implement.

Thanks, yes I could not spend enough time on puzzle design and the difficulty curve ended up being too linear.

Thanks for the kind words!

Thank you!

On of my favourite game mechanics in this jam so far. Setting up chain reactions where tiles spawn things that other tiles consume is incredibly satisfying, if you plan to continue development, I hope you lean into this!

nice take on the theme, I found it difficult to hit the monsters, so my strategy was to start the countdown, then  run right to the next room and close the doors, if the npc was good, I opened the door and allowed them in, otherwise, monster stays locked!

very polished experience, and the voice acting was a treat

perfectly captures how I rush everything during game jams

cool game, I used to play a lot of GTA 1 in the past, so I felt right at home with the controls.

Got me hooked right from the start, great art, fun polished mechanics, and catchy music. And everything comes together so cohesively!

wonderfully addictive game! I did multiple runs

first I spammed the buy buttons on all sites,

then I realized I could set the quantity of items,

finally, I discovered the ads, that was mindblowing, attention to detail is wonderful!

it's quite funny that I was forced to buy cheap screws to finish off the remaining balance

Nice game, sneaking up on villagers in their homes and blocking their path was the most fun.

pretty cool art style, the frantic gameplay was fun.

Love to see another open source game!

Congrats on your first game!

nice short experience, the operating system is surprisingly better than windows

This actually happened to me too.

I was able to get a bit further by not moving the camera. The day & night cycles are really nice, and I liked the music.

nice short experience

very engaging story

nice game! can see myself sinking a lot of time into this

I like story-heavy games like these, I was clueless on what to do at the start, but figuring it out was quite fun.

I would love to play a finished post-jam version of the game.

nice spin on the theme!

starting out with an empty gun is just cruel lol

The enemies were a bit too aggressive, but it was funny watching them get stuck in walls trying to reach me, and made it easier to take them out.

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nice concept, mixes strategy & planning with action. I like the minimalist art style too.

Cool concept, with a bit of physics refinement this can become a solid platformer. I see a lot of speedrunning potential here.

lovely art and nice mechanics! It would be great if the tools had slightly larger hit areas

Nice concept and mechanics, it was a bit hard to co-ordinate the bots with them colliding with each other, but still fun.

Nice, the card mechanics add more depth to the combat.

Short and simple but really fun!

Nice game, the limited jump mechanic has so much potential.

Looking forward to trying out Fen2.

Really fun, I love king doink

Nice, the difficulty curve with increasing speed is just right.