Greetings everyone,
Required information:
https://simant2020.itch.io/stone-tribe My demo has reached potentially its final build and the game is now live and complete for Era 1. Demo is of course free, the game is 2 euros.
My story and the game I built with lots of help :I decided 10ish years ago I wanted to make an educational game that will be smothered in realism, drowned in immersion, and filled to the brim with information. A dream that was building momentum climbing up an impossible mountain that seemed destined for failure.
However, the dream ended up becoming realization after I got injured and was unable to work for a few months. I have not done this alone, in fact, without the help from friends, support for family, and using Godot with AI assistance, this would never have come to fruition.
What happened was I took the survivor genre, removed a lot of what I didnt like (grinding, push e, the same basic ark), and made a few new mechanics and a completely different take on the way I feel a survival game should be. People saying "surviving in real life is much easier", "this feels like a meter management game", "I basically built my base by pushing e and using a menu" seemed to be the same way I felt when I played a bunch of games in the genre.
From the movement you spawn in the game, you need to click and drag and throw debris out of your way so you can exit your dilapidated shelter. Then you can either first encounter a bush where you should crouch down, push some leaves out of the way and pick some berries. Be careful not to accidentally squish the berries and break the branch. Then you can go across to the forest and find some mushrooms on the ground, move off some of the leaves covering them and pull them out of the ground. You can eat things you find, but be careful. 200k years ago, it was harder to identify safe mushrooms vs poisonous ones (still tricky today). From there, you can explore the demo and see what other features make this game different.
One thing I want you to remember. I built this game thinking back on my experiences I have had foraging in the wild for blue berries and strawberries, finding some edible mushrooms in a forest, exploring new parts of the world I never been. Even the day cycle in the game is dynamic based on how much you play it. Features include a tutorial that is very helpful or out of your face. Meters that are barely visibly unless you decide to run around all day and night and not eat/drink. Encyclopedia rich with information, sources and links.
I am by no means a graphic designer, and my experience with blender could be described as frustrating. But I have played games since the 80s, played a stupid amount of survival games on the phone, on the computer, even on the tablet and it's still my favorite genre (barely ahead of rpgs). I hope you can check it out, give me some feed back. I have discord, youtube, email, and the new website. This is my full time job for the rest of summer and I am fully at your disposal. If you read to this part, good on you and thank you. I could use more testers :P.
Thank you for reading,
SimAnt2020
Most recent youtube video about the game

Greetings everyone,