I’m going for a mix of both. Environmental details will slowly reveal clues, while dialogue will make players question what they’ve already seen. I want the suspense to build naturally, with small details that make more sense on a second playthrough.
SK3
Creator of
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Yeah, I’m willing to remake Chapter 1 too, The demo was mainly a proof of concept to show my vision for KAGAMI, including the gameplay, characters, and art style. I used AI because I couldn’t create everything myself. My goal is to build a real development team to remake Chapter 1 and complete all six chapters without relying on AI-generated art or code.
Hello everyone!
I’m the solo creator of KAGAMI, a Japanese psychological pixel-horror adventure developed in Godot 4.
I’ve already released the complete Chapter 1 demo, which is available to play for free on Windows and in your browser.
🎮 Play the demo:
https://sk3-productions.itch.io/kagami-chapter-1-demo
KAGAMI is planned as a six-chapter story featuring exploration, puzzles, psychological horror, and unsettling mysteries.
I created the story, characters, and overall vision. Chapter 1 was developed with AI-assisted coding and artwork because I’ve been working alone.
My goal now is to build a team of human creators to help develop the remaining chapters.
I’m looking for:
- Godot 4 / GDScript programmers
- Pixel artists and environment artists
- Character artists for original portraits and designs
- 2D sprite animators
- Playtesters
About the project:
SK3 Productions is currently a solo indie project. These are voluntary, unpaid hobby collaborations, with no guaranteed future payment or employment.
I’d like to start with small, manageable contributions, agree on scope and credits in writing, and gradually build a dependable team.
If you’re interested, please play the demo and visit the official SK3 Productions Discord linked on the game’s itch.io page. You’ll find our private application form in #apply-to-team.
Thanks for checking out KAGAMI!
Look closer.
Hey everyone!
I'm a solo indie developer working on KAGAMI, a story-driven psychological pixel-horror game inspired by classic Japanese horror adventures.
The Chapter 1 demo is now available for free on Windows and in your browser!
Explore an abandoned hotel, solve puzzles, experience tense chase sequences, and uncover a story about bullying, guilt, and hidden truths.
Demo features:
- 30–45 minutes of gameplay
- Original soundtrack
- Exploration, puzzles, and psychological horror
- Windows and browser versions
Play KAGAMI: https://sk3-productions.itch.io/kagami-chapter-1-demo
I'm also building SK3 Productions, a small community where fans can follow development and interested volunteers can apply to help create the remaining chapters.
I'd love to hear what you think of the demo!
Look closer.

