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Slaanesh Patrol

23
Posts
1
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3
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A member registered May 27, 2022

Recent community posts

(1 edit)

It's like ABI-DOS, except executing leaves trash all over the screen that doesn't disappear even between puzzles. 
Right now, this is essentially unplayable after a few levels as it becomes impossible to see what you're doing through all the leftover pixels 

Would definitely like to see more, especially more to do in the refinery window. This could be really fun 

Interesting idea but without the ability to place rooms and design the lab yourself, it's just another idle clicker 

(3 edits)

This is very, very good. Really appreciate the user friendliness. I do have a few questions though. Are there flow limits for pipes? It's unclear whether I can have all my primaries in a single tile wide network or whether I need to create trunks of pipes carrying ~6 extractors' worth each, since the core doesn't seem to accept more than 3 mixer's worth of fluid from one pipe at a time. 

EDIT: I also want to echo people's requests for a copy/paste or blueprint function. Scaling up is frustrating without one. Another useful feature would be the ability to delete or "pave over" pigment deposits to make large-scale factories easier to look at 

Bug?: The "Phlebotinum Core" Research (Base Hull Capacity and Base Max Money x4) doesn't seem to apply the max money buff 

Parts need tooltips to explain what they're actually supposed to do 

AI slop plagiarism of the Gnorp Apologue. Avoid

What kind of vibe coded garbage is this 

This is great. Please expand it into something greater, there's so much potential in the idea

Chrome Version 145.0.7632.77 64-Bit

(2 edits)

Won't run, throws up this message: 

"Couldn't load project data at path "/". Is the .pck file missing?"

This is some top-shelf shit. I can't wait for the full release and to see where this goes 

What is even the point of uploading with an english description if the game isn't? 

Click power upgrade button breaks after first prestige

Four upgraded overclockers in a loop breaks the game. Noice

Having to click each cell and individually select actions is really awkward and unnecessary. You would be much better mapping each tile and item to a hotbar and have them be placed directly by clicking

Text updates cause the main menu to shake around in an extremely unpleasant way

Bought the bishop and my pawn balance immediately went negative, and then began to accelerate negatively as the game broke completely. GG

A zoom function would be really nice

item coin upgrades are broken, the cost updates but the output doesn't