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PeopleCallMeSmiley

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A member registered 49 days ago · View creator page →

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Hey 👋 so I’ve worked on game mod projects before, most notably Skywind, and a few of the large scale fallout mods, I was involved with voice direction, audio/file production, preparation for dialogue implementation and actor coordination and opening and managing different departments. I also have experience editing and working with narrative material and production workflows.

I’m not a dedicated writer or programmer, so I wouldn’t want to oversell that, nor am I an sfx artist or professional composer but I could definitely contribute on the VA production side if that’s something you end up needing down the line. ✌️portfolio is in my itch bio, feel free to hmu on discord @ peoplecallmesmiley 

hello, I have a great deal of experience working with actors and audio pipelining to implementation from a few different projects, if you have any need of assistance in that area! 

My portfolio can be found here: https://drive.google.com/file/d/1TXsvpAGbFPbw1SMawXHNRdT7rdixxJKb/view?usp=drivesdk


good luck with the project, regardless! Seems promising!  

(1 edit)

Hey everyone,

I’m looking to join an indie game or narrative-focused project where I can contribute on the production, voice direction, and creative team coordination side in project management.

My main experience comes from Skywind, where I was the Voice Acting Department Lead. I helped build and manage the voice department for a large-scale RPG project, coordinating with hundreds of volunteer actors and working with multiple departments to keep dialogue and voice production organized.

Some of the things I’ve worked on:

  • Managing a large voice acting pipeline from casting through final assets
  • Coordinating actors, auditions, communication, and scheduling
  • Voice direction and helping actors deliver performances that fit characters and scenes
  • Cutting, cleaning, labeling, and preparing audio files for implementation using Audacity
  • Organizing dialogue assets and workflows between writers, designers, and other departments
  • Creating documentation and production structures to keep teams organized
  • Writing a full Game Design Document (GDD) for an original project
  • Using tools like Trello, Google Docs, Discord, and other workflow systems for team coordination

I’m interested in helping projects that are focused on strong storytelling, RPGs, horror, adventure games, immersive sims, or other narrative-driven experiences.

I like yuri, music, modding, hiking, and soccer.

Portfolio

You can find a small portfolio here:

https://drive.google.com/file/d/10GZh7GHGxYHn4WIBnRCyoWd7Vf5UCNvW/view?usp=drivesdk

I’m not looking to just be another idea person added to a team — I’m looking to help a project be more organized, improve its creative pipeline, and take some production weight off the core developers working in engine.

Open to:

  • RevShare projects
  • Early as well as Late-stage teams
  • Indie games
  • Animation/web series
  • Narrative projects

Not currently accepting one-time Game Jam offers.

If you’re building something ambitious and think my experience could help, feel free to reach out.

Thank you! ✌️