I played Errand Knight Co for about ten minutes, I think, and the main thing I want to highlight is the excellent sense of humor. Escort a chicken. Escort a ghost. I don't know what the heck I was doing, but it put me at ease in a joyous way.
The nature of the combat is strange to me, but seems very distant from it all. The system does all the combat but I make occasional funny choices? I'm not sure I get why the combat is really shown at all. It almost feels like it fits in a different game. The combat at its best is still more pedestrian than the least of the humor, which is consistently excellent.
