Can feel really good narrowly dodging obstacles through the limited controls. Player character responds precisely as expected and failure feels deserved, even somewhat comical. The randomly spawned obstacles necessitated a healthy variety of tactics to dodge and made cheesing the game difficult.
Softsoft
10
Posts
1
Topics
3
Followers
7
Following
A member registered Dec 29, 2014 · View creator page →
Creator of
Recent community posts
The Unofficial Gameboy Jam community · Replied to Uk_resistant in Looking for sound and/or level designer - Metroidvania Project
The Unofficial Gameboy Jam community · Posted in Looking for sound and/or level designer - Metroidvania Project
Hi there, I run a Discord channel called Game Jam DX, a channel about sticking to and finishing jam games even after a jam's deadline has passed. Since my channel's ethos is so in line with that of this game jam, I figured a few of you lovely people might be interested in joining to discuss your games' development in real time.
@nadia, @Sean if you're itching for one, I took the initiative to create one with a permanent link: https://discord.gg/nQwMkMR
Not to step on @joemag's toes, but if just anyone can create a Discord for this, here's a link to one that's set to not expire: https://discord.gg/nQwMkMR
