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SomeTimesAtNight

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A member registered Dec 04, 2025 · View creator page →

Creator of

Recent community posts

Thank you for the detailed feedback and for supporting the project!

Sharper pixel rendering and a higher maximum zoom level are both good suggestions, and I’ll look into improving them in a future update.

Direct Amiga IFF export is also an interesting idea. I can’t promise it yet, but I’ll keep it in mind for future development.

And thanks for sharing Unfaker — I’ll take a look at it for inspiration. I definitely plan to keep improving the software.

Maybe 😄

Hi! This has been fixed. You can now remove any tag by clicking on it, including in the web version.

Hi! This issue has already been fixed. The enemy should no longer get stuck on the side of Level 2. Thanks for reporting it!

Hi! There are already 3 different speed options available in the settings, so you can increase the game speed there.

Hi! This issue has been fixed — removing tags now works correctly in the web version. Thanks for reporting it!

Hi! At the moment, we’re not planning a macOS version, but we may add macOS support in a future update. Thanks for your interest!

Assetora Marketplace is now live on itch.io.

Assetora is a digital marketplace made for game developers, designers and creators looking for useful resources for their projects.

You can find assets and tools for: • Unity • Unreal Engine • Godot • Blender • 2D and 3D projects • Audio • Code and scripts • Developer tools

The goal is simple: bring useful game development resources together in one place and make it easier for developers to discover new tools and assets.

Creators can also publish and sell their own digital products through the marketplace.

itch.io page: https://sometimesatnight.itch.io/assetora-marketplace

Assetora Marketplace: https://assetora-marketplace.netlify.app

If you have feedback or suggestions, feel free to share them.

Create. Build. Ship.

hi can you give me the link to the Itch.io game page so I can add it

yes

Congratulations! 🎉

Thank you! I’m really happy you like it — I appreciate the support!

I don’t know

Hey! Thanks for the suggestion. Right now the jam doesn’t have official certificates, because this is mostly a fun community jam, not a serious competition. But the idea is nice, so I might make a simple winner certificate as a small bonus after the jam ends.

Yeah, PowerPoint is allowed. If it’s playable.

No, AI use doesn’t affect the score by itself. You won’t get a lower score just because you used AI for visuals or help with code.

The score is based on the final game, not on what tools you used. Just don’t upload lazy AI slop — make it feel like a real jam game.

I apologize for the suddenness, but I must inform you that 2 games were removed from the jam for not following the rules regarding creation during the jam, not at the beginning of it. Thank you for reading this message and thanks for participating.

Hi! 👋

Games will be judged by public voting after the submission period ends.

Everyone can rate entries, and the final ranking will be based on these voting criteria:

🏆 Creativity

How original, surprising, or interesting the broken rule is.

🎯 Theme Use

How clearly the game uses the theme, and how important the broken rule is to the gameplay.

🎮 Fun

How enjoyable, interesting, funny, scary, or satisfying the game is to play.

✨ Polish

How understandable and finished the game feels, including controls, visuals, audio, and presentation.


So basically, players will vote on the games using these categories, and the highest-rated games will appear in the final ranking.

Good luck with your first game jam! 🚀

Don’t worry, everyone starts somewhere. Just make something you enjoy — jams are mostly about learning and having fun. Good luck, I’m excited to see your game!

Hello, I can give you some advice, take the file (index.html and style.css) and make a .zip archive and upload it to the game page and check the box to launch it in the browser so that it is easier for others to launch the game without downloading files.

Hi! No worries at all, your English is totally understandable.

This jam is mostly for fun, learning, and showing your game to other people. Sadly, there are no money prizes for the winner.

But I really respect what you are trying to do, and I hope your projects can help you earn money in the future. Good luck with university!

Hey! There’s no minimum play time required at all.

The whole point of this jam is to make something small, weird, experimental, or unfinished-but-fun. A 2–5 minute game is totally fine if it fits the theme and feels complete enough to play.

Since the jam is short, I’d recommend focusing on one strong idea or one funny mechanic instead of trying to make something big.

So yes, you’re very welcome to participate!

the control on (W A S D) does not work and the arrows also do not work, perhaps you can fix the bug th

Thanks for the help and you said everything correctly, why take an old game and send it to the jam, since the game should be created during the jam and the use of assets is not prohibited and you can use them as you want, but so that they do not violate the rules of the jam

ok

ok

This is how people learn to swim, not walk on water. hehe

I don’t know why but my control buttons are swapped W=Z D=D S=S A=Q

(1 edit)

hahaha

Hi! The deadline has already passed, so submissions are closed now. I can give you the submission link, but your game must be published on itch.io first.