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Sonata7621

4
Posts
A member registered May 10, 2026

Recent community posts

Hi! Thanks for making this!

At first, I thought it was a visual novel because I was browsing that genre, but it turned out to be more of an action and reflex game. Regardless, it was great!

The art and music are super good and fit together so well, especially for something made in just 2 days!

The Q-R and W-E controls were a bit hard for me (maybe just a skill issue on my end, hehe), but somehow I still reached the ending without losing, even though I didn't hit any heartrate waves. Big respect to the devs for not making me replay it over and over just to get to the end!

Again, this game is awesome and feels so complete for a 2-day project!


I'm not sure if it's just an issue on my end, but the game won't launch

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***Spoiler warning***



Hi! Thanks for making the game

Since I'm not really a big fan of reading-heavy VNs, I'll leave the story judgment to other players and just focus on the game's polish!

But your game actually caught me off guard at first when "I hate you" filled the text box and the game quit

If you're open to a few tiny polish suggestions:

Instead of instant-swapping character sprites, which makes the character look like they're teleporting, adding a quick dissolve (around 0.2s) would feel much smoother on the eyes and less distracting.

Because the text box is a piece of paper and the font looks like pencil writing, my brain instantly expected that paper/writing sound to be the text-printing SFX. Even though I realized later it was actually part of the background music, having that sound play after the text had already finished appearing created a weird sensory delay,like my eyes and ears were fighting each other! Adjusting the timing or tweaking how that audio triggers would make the reading flow much more satisfying.

The forced quit at the start was an amazing surprise! However, if this happens multiple times throughout the game, having to manually reopen the game in the folder every time might become a bit frustrating in the long run. Unless it's core to your artistic vision or restricted by Ren'Py, sending the player back to the main menu screen after the first surprise might create a smoother flow.

And purely from a casual player's perspective, having a "Play in browser" option on itch.io would be super convenient to skip downloading and unzipping, though if it conflicts with the game crash feature or technical setup, downloadable is completely fine!

The font, the character sprites and the UI are pretty

Hope your game will get more popular!

Hi! Thanks for making this

Just finished the game and it was amazing!

The gameplay is unique and creative. I've never seen a visual novel with mechanics like this before. The music is good for a free game and fits the game very well.

It's quite short, but it was totally worth the time.I didn't need to read a wall of text to get what was happening

Hope the dev will make more games like this in the future!