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Spada

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A member registered Nov 21, 2023 · View creator page →

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(2 edits)

The "Voice" is a thing that will appear (or will be heard to be precise) every night and they will be one of the key characters that will cause one of the game's endings

(1 edit)

Soooo, if I put an abyssal creature or I mention something similar during the night, it should be ok?
(For example a mysterious voice coming from the deep)

(1 edit)

I fixed the bugs, everything should work as intended ^^

(1 edit)

Oh, I understand what's going on.
When I compiled the game for the release, the engine removed some assets that were not used in game.
Since the two sfx and the logo were used ONLY by plugins, the engine removed those too by accident.

I will add them back as soon as possible.

(1 edit)

Also I have another question: is a beach a good setting for the jam?
I want to make a game where the protagonist visits a beach during the day AND the night.
During the night they might try go underwater.

I can't click on some doors, I walk through them.
:(

Hi, can I use RPG Maker as an engine?

Non riesco ad aprire il gioco, ogni volta che ci provo parte Windows Defender.
Potresti creare una versione della demo che non triggera l'antivirus plz?
Non voglio disattivare Windows Defender

(1 edit)

-------[[[SPOILERS AHEAD, GO PLAY THE GAME, NOW!]]]-------

I want to leave a review, because I think this little gem, made by a small group of developers, left me some good feelings that many RPG Maker games (even well known titels such as OMORI or ONE SHOT) fail to do so. I hope that this review may help the developers to improve for other projects.

So, let's start the review.

THE GOOD:

I LOVE everythings about the characters: the way they are written, the way they are drawn  and the way they interact each other (specifically Emma, she's my favourite). The story is simple but effective and the relation between Turtle Head and the protagonists (Harriet/Emma) is really good.

THE OK:

The level-design is well made: the school is big enough that allows you to roam around and explore without feeling lost. My only nitpick is that there are too many rooms where you enter once, only to get an item for a puzzle. The main villain of the game is the classic villain that love to play with their pray before killing it. It's not very original but it works in the context of the game.

THE BAD:

There are 2 things that I found frustrating to deal with: the puzzles and the chases. Some puzzles are not clear enough to tell you how you should solve them and sometimes, after you completed one, you end up in situations where you don't know what to do next, so you have to look around the entire building and read every text possible just to find something that allows you to proceed (I know that Emma/Mason gives you hints based on the items that you possess, but sometimes their advice didn't help at all). The chases were not handled well in my opinion. The idea is that, when Turtle Head is chasing you, you need to find a spot to hide; HOWEVER after you used that spot Turtle Head will know where you hid and you have to find another hiding spot, if you want to avoid a game over. Sometimes you don't know what are the available hiding spots and so you have to guess while being chased.