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Spartan00113

4
Posts
A member registered Dec 26, 2025

Recent community posts

Don't sweat it being your first game, the quality is top-notch, honestly even better than developers who've been at this for a while. That said, I'd be lying if I said I liked having constant death as the main mechanic; it feels like the girls forget what just happened. Still, I think you've got a killer idea you could really lean into: the main character getting flattened like a cartoon trope. Sure, it’s goofy, but it justifies why he wouldn't actually die (succubus's magic doing), but the girls have to "inflate" him back up, or he just has to wait to pop back into shape as a penalty (maybe that's how the succubus wanted it). Sounds silly, but I think it could work. Either way, it's your game, so don't let me or anyone else boss you around. At the end of the day, gamedev should be fun, and that only happens when you're making what you want to make, not what others tell you to.

I hadn't realized. Now that you mention it, I actually stumbled across your game another way, I can't remember if it was through a Google search result or an Itch.io collection. Hopefully, Itch.io is just trying to save face. If you create a new profile, they might not even bother shadow-banning you again unless there's another wave of bans down the road.

Either way, I've noticed some game devs finding decent success posting their work on DeviantArt. Whether you make a new account or not, it might be worth a shot publishing there, though DeviantArt also has a history of being quite picky about what content they allow. The safest bet seems to be X (formerly Twitter), but it looks like you have to put in the work to build a community there. I don't think you'll have any trouble with that, though, since it's obvious how much attention to detail you put into your games.

Maybe not everyone will appreciate it, and some might even take your hard work for granted. But trust me, even if we're just a quiet minority, there are people out there who truly value the effort creators pour into the details. I'm not saying you should flood your games with endless details, but if you're ever on the fence about adding something because you're not sure if people will notice, just go for it. It's your game, your own enjoyment comes first, and everything else follows.

What a great start. You might actually have a solid concept on your hands here. The idea of a "broke" tiny whose fate is entirely up to the player is the perfect excuse to introduce a choice-driven mechanic into the game. For example: players into vore can choose a vore route for the tiny, while players who prefer good old-fashioned sex can choose that instead. Or, if the girl genuinely just wants to have sex with a tiny, you could still let the player choose how they do it, some players might be into insertion/unbirth, while others might prefer positions like cowgirl, or I don't know. In any case,  it's your game, don't feel pressured to deliver something, just do what you really want to do, don't let others dictate your pace.

Por fin un juego que no simplemente gira alrededor del foot fetish. Soy de México, pero hasta yo siento que el inglés del juego es un poco awkward, te recomiendo probar Gemini (la IA de Google), es ilimitada y si sabes escribir tus prompts, te hace una traducción muy buena del español a Inglés. Yo uso:

"Ways to translate into English (non-literal translations): "Aqui pones tu frase en español"

Pero no es una queja, es solo un pequeño comentario. Aunque supongo que también me gustaría ver más preguntas en general dentro del juego, no soy muy fan de las tsunderes, pero a pesar de eso, con la pelo naranja siento que hubo algunas oportunidades para decidir qué decir, no importa si no tienen peso en la historia, siento que dejar que el jugador decida hasta algo pequeño, incluso si no cambia nada, te ayuda a conectar con el juego mejor. Muy buen trabajo en general. Mis escenas favoritas son con la Yandere y su mejor amiga, muy divertidas.

PS: I figured you spoke Spanish, so I'm reaching out in Spanish. My apologies if I assumed incorrectly.