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Spessdude

5
Posts
3
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A member registered Nov 25, 2023

Recent community posts

Yeah I have to agree. As interesting as this project is, it's a little too hectic in its current state. So many skills crammed in that have no real use. Procedural generation is really messy.  The lack of handcrafted content leaves the game feeling like a jumbled mess of vomit at times.

I still think there's a lot of potential. The dev just needs to focus on quality over quantity. At least 80% of the skills should be removed. Combat needs to be easier to follow, damage calculations seem all over the place and there needs to be more refinement and mundaneness to the world. This is meant to be sort of a life sim, so the world needs to feel like an actual world.

(1 edit)

https://stockcake.com/i/art-deco-skyscraper_198545_35542

Ok so I did a quick google reverse image search on this and as it turns out the header image of the skyscraper does appear to be an edited version of this AI generated stock photo.

Now to the creator's defense, its very possible he just didn't know the original was Ai. He could've been searching up "stock images of skyscraper" and found that image and downloaded it without realizing it was Ai generated. He definitely should remove it and replace it with something not ai.

Theyre only using Ai for assistance in programming. All the artistic assets are still human made.

Cringe

Boy this game looks insane! How long have you been developing it?