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SpikeDaDude

11
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1
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A member registered 11 days ago · View creator page →

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Recent community posts

Thank you! I did have the idea for the bar, but I've never done something like that (I'm new to gamedev), so it would've taken too long to figure out. I think I'll implement that in a future version after the rating period is over.

Thank you! Yeah, it was a bit hard to make it not too easy, but not too hard. If I had more time, I would have had more people playtest it.

Yeah, but it took me a second to get it. After that, it was really fun.

The concept is pretty cool, and I loved how the graphics looked. I also enjoyed the game mechanics, made for a really unique experience for me.

Loved the aesthetic, and the use of the limitation definitely made it feel more tense.

I loved the artwork, and Jelmer is such a cute character. This was short but sweet.

Thank you so much! I loved your game, it was really fun!

Yes, playtesting was unfortunately cut short (especially because the game was lowk hard for me). I'll be sure to fix this in a future update. Thank you so much for the feedback and for playing our game!

Thank you so much for playing! Yes, I should have applied more gravity, but it was lowkey fun thinking of how that was gonna ragebait players. I'm gonna make one update after the jam is over, and then I'll begin development of another game. I'll be sure to include that fix.

This was my first game, so unfortunately the build process really confused me. Thank you guys for all the support!

Game: https://spikedadude.itch.io/save-the-feas

Hi, I primarily use Godot to make games, and while I love doing pixel art, I'm not really that good at it. I would be interested in collaborating if you want. I can handle music and sound, as well as the programming and game design. If you could help me make some 2D assets (especially the little animations), you would be an excellent addition to our team. My discord is SpikeDaDude if you're interested.