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Spook Lass

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A member registered Jun 11, 2020 · View creator page →

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I keep forgetting you can move the camera because of the deliberate camera angles lol. I was about to write a scathing review of the chase segment until I remembered. 

Anyway, very cute game, it certainly wears it's inspirations on it's sleeve. From what I can tell, the inspirations are Spooky's Jump Scare Mansion, Undertale (especially Flowey for Thingy), possibly The Amazing Digital Circus, and maybe Hollow Knight for The Creature. You've got good taste.

I like the character interactions, but I do hope there's more gameplay in Part 2. An ability to skip cutscenes would be nice too, especially since they play again when you die.

Thank you so much for this! I would be doomed otherwise

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Thank you so much! Some PCs and controllers aren't compatible with the old plugin we're using for controller support unfortunately. It could be that it's set up wrong though, so make sure to watch this tutorial:

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What a rollercoaster! That was really good. (SPOILERS) I felt like Tabbi running from the goddess was a really good representation of running from your identity. No matter how hard you try to escape it, you must confront it eventually.

Only about a third of the way through. I love how respectful and sweet everyone is, especially the photographer. I can already tell exactly what he looks and sounds like.

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I'm not fully sure, I'm not very familiar with 3D stuff.

I should probably specify I'm also working with the ancient and dusty GM8.

It seems to correct itself if I set the last two variables (usually containing the color and alpha I presume) to 0, and the first value (usually 9) to 8

Hey, I know this is from a while ago, but is there any way to turn off the baked colors when converting models? My game colors the models on the fly. I would edit the models manually to do this, but I don't know what I'm doing.

DOOMDAY DOOMDAY

YIPPEE!! YIPPEE!! YIPPEE!!

Is there a way to reactivate the speed glitch?

Can't live without it.

Hello Dream Data Dev. I'm making a Yume Nikki fan project in Unity as well, and I was wondering how you made the looping worlds. Hope this isn't too much of a hassle!

Wow, sorry I didn't see this a while back. I've played Dere 2 now, it was really good!

How do you even do fnf mobile anyway? I've been trying to figure that out

Yeah, it's been nearly half a year. From what I've heard, they can't figure out how to do the cutscenes, which fans already figured out.

UI packs don't appear to work in the current version, sorry

I noticed the song "Your Consenting Mind" at the end of the trailer. Neat to find a familiar song in this game!