Definitely! Will need help down the road!
Discord: srummelil6668 pls. Reach out to discuss!
I'm building a first-person exploration / story discovery 'toy' set in an endless, slightly-wrong 1975–1995 office building — no enemies, no objectives, no HUD. Backrooms idea, but no horror, no critters. Nothing starts or ends here. I need three things in large variety: office objects (desks, phones, filing cabinets, etc.), tileable wallpaper/wall/floor textures (water stains, faded stripe patterns, drop ceiling tile — mismatched institutional palette, not hero textures, floor indoor outdoor carpet), and a small set of specific "character" objects (e.g., a book, keys of various types, coffee mugs, badge holders w/ badges, and assorted other 'corporate' artifacts or personal detritus) built to specific briefs. This is paid, and I'm a solo dev with no fixed deadline — steady work you can pick up alongside other projects. It takes as long as it takes, I am trying to build something wonderful.
Edit: 3D - sorry, I should have specified.