



Hey everyone!
For the GMTK Game Jam 2026, I spent 4 frantic days building a stealth-action game called Stealing At My Workplace.
The premise is simple: You're a disgruntled employee trying to loot your retro 1960s office before time runs out. The catch? You only have 5 minutes, a strict 3-item inventory limit, a 1.5-second pickup cooldown, and sprinting actually drains your timer even faster. Once the clock hits zero... a monster wakes up, and you better have already clocked out.
Since this was built under a super tight 4-day deadline, I'd love to get some honest feedback from players and devs.
Core Features
The 5-Minute Panic: High-stakes time management where greed always threatens to kill you.
Inventory Management: Carrying a max of 3 items forces constant round-trips to the exit.
Sprint Risk: Moving fast costs you precious seconds on the overall clock.
Post-Timer Threat: A terrifying monster spawns if you fail to escape before time expires.
1960s Aesthetic: Typewriters, heavy brass desk items, analog tape recorders, and metal filing cabinets.
You can download and play Stealing At My Workplace across multiple platforms:
Download for Windows, Linux, and Android on Itch.io HERE!





