Unsure if these are against the spirit of the format or not (for any reason), but:
1. Is putting cards from other tcgs directly into the cube (after making the numbers reasonable) okay?
2. Am I allowed to create custom special abilities + gigs?
3. Is it okay to make sure The Citadel only gets "more serious" cards? (etc, no edits, mtg only, black border, etc)
SusBa
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May I suggest example cards showing off different aspects of the game, or other downtime + special abilities? (For example, maybe a more expensive special ability where you could make a spell a "signature spell" (commander but with anything), or a downtime activity where you can do another run with some of the sane cards from your deck for 5-10 coins)
Man, sure did love it when the rules made sense, or, hell, fully explained. /s
Like seriously, What do i do with the info of "Third order demon"? It's never explained other than "hm, what message are they sending me, and how much of it is a lie?" WHAT MESSAGE?? THEY JUST SHOWED UP!! GENUINELY, SO CONFUSED!
Is there any tutorial videos? The free demo is kinda confusing. Ex. "Both players draw a hand of 5 cards (unless this is the first round)"... So what can you do?? Plus, half of the spellbooks aren't there because you need to.. spend money on the actual thing you want, plus extra crap you might not want. Other than that, this seems like an interesting game. Would be 10/10 if not for the problems above, so currently it's 8/10.
Yeah, I just found it. I've been searching through Itch.io for Boardgames and stuff of the like, and I came across this through a tag (I think it was "liminal"?). I've been planning on integrating this into a multi-system adventure (.dungeon > Under The Neighborhood / part of SUPERKALLEIDER) but I don't really like the character sheet for this. It isn't really.. a character sheet that you can use as normal. I'd prefer it if it was more linear, I guess is the term. (Base Rules in the corner of a box, where you're supposed to write the ones you want from the rules. Idk if my explanation makes sense though.)