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sweetjellystudio

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Hi! I’m SWeetJelly, a Unity developer based in South Korea.

I’m developing a mobile game that combines 2D puzzles with narrative storytelling. Players progress through each character's story by solving simple puzzles, and interacting with visual scenes.

This project is inspired by games such as *Assemble with Care* and *Florence*, particularly in how they integrate gameplay, visuals, and emotional storytelling into a cohesive experience.

A prototype has already been completed, and I am currently working toward a demo. I am looking for an artist who would like to help shape the game’s overall visual identity.

I can share more details and demonstrate the current build during the interview.

Examples of my public Unity development work:

https://github.com/sweetjellystudio

## About the Project

* Platform: Mobile

* Engine: Unity

* Genre: 2D puzzle / narrative game / premium game

* Current status: prototype completed, demo in development

* Current team: One Unity developer

* Time zone: UTC+9, asynchronous collaboration welcomed

## Who I’m Looking For

I am looking for a 2D game artist who can both create artwork and actively shape how that artwork is presented and experienced in Unity.

Practical Unity experience is important. I will support techincal implementation, and collaborate closely throughout the visual process, but I am looking for an artist who can bring strong visual and design judgement to the project.

The work may include:

* Creating 2D characters and environment artwork

* Creating visual assets for game UI

* Preparing and organizing assets for use in Unity

* Adjusting visual feedback inside Unity

* Creating UI and object animations with Unity Animator

* Discussing the game’s atmosphere and overall art direction

* Suggesting ways to connect visuals with puzzle interactions and storytelling

You do not need to be an expert in every area. However, you should have enough familiarity using Unity's common 2D and art tools independently.

## Art Direction

The game aims for a warm, carefully composed, and emotionally grounded visual style.

The visual direction is still being developed, this is an opportunity to contribute creatively rather than only produce assets from fixed instructions.

I would especially like to work with someone whoㅈ

* Enjoys narrative, cozy, or emotionally focused games

* Is comfortable giving and receiving constructive feedback

* Communicates clearly and reliably

* Is interested in discussing why a visual choice works, not only how to produce it

* Wants to complete and release a small commercial game

## Revenue Share and Collaboration

The exact percentage will be discussed based on the final scope of the role, expected workload, and level of involvement.

My immediate goal is to complete the demo together first. After the demo, we can review the collaboration, production scope, and release plan before committing to the full project.

## How to Apply

Please send me:

* A short introduction

* Your portfolio or examples of relevant work

* Any experience you have with Unity, game UI, or animation

* Your general availability and time zone

* What parts of the role interest you most

Please contact me by email:

E-mail: sweetjellystudio@gmail.com

Thank you for reading:)