Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

T222T

43
Posts
4
Followers
A member registered May 10, 2021 · View creator page →

Creator of

Recent community posts

Congrats for getting something out the door in time, especially after the team changes. It had potential. 

Congrats for getting something out the door in time, especially after the team changes. It had potential. 

This was a great fun game! I got my lucky ticket, /feelsgood
The animation and delivery guy was excellent work!

Top game that really took on the 'Lucky Number' theme. Top pick, well done team!

Hello Matrix, Smart concept. I enjoyed this game a lot!

Design Simplicity wins here, it forces  the right atmosphere, genius.
I didn't save the guy but I would have liked to have made my choice earlier.

Fantastic voicing and narrative work.
Hopefully you stumble into my game sometime too. Keep up the good work.

A great start for your 8 hours, keep working on it. The hand painted artwork allured me into trying it out.

I hope you give mine a shot too.
Good luck fellow dev!

Good visuals, fun looking around and interacting with things. I will say this gap to the pizza hurt my soul:

You know what you did. I hiss upon you!

OOF

This is crazy good! Probably the most fun I've had all Jam. One of the best and for a team of 1 wowzers!!
Bro, tato2, is that you? :)
I hope you get a chance to find mine in the mix too.

100% agree! hehe /wave

This game... the artwork, the mood, sound, setting - your dev skills were too powerful and my heart couldn't face what was coming - so scary! That said, I really enjoyed your team's hard work, well done.

Nice avatar, I see you may relate to my game ;)

Thank you. I dare not tell you what I broke in my final submission.. eeek. Your team did a great job on your game too, I played it for too long ;) hehe

Thank you, thank you! <3
I spent some time trying to figure out how to display 7 billion onscreen and there were a bunch of iterations, let me tell you that! 

Sometimes it is quick simplicity that makes a game good. It's all text based, console style. A nice entry for a solo dev. Since the numbers and their outcome are identical each run, just remembering the good ones will give answers to a perfect run - thanks for sharing your Jam :)

(1 edit)

Thank you, I've already reviewed Lucky Cars and. For anyone looking for a top pick this game jam, check this one out!

I played this much longer than I thought I would, it kept me playing for quite some time, ;)
This is a great submission, thank you for sharing your game.

Top Tier entry. Nice work Team Dev Crew!

The game mechanics are excellent. You actually can quickly pick it up with just a few rounds, the tooltips give so much info that it acts as the tutorial, I love that!

Please keep going on this game, it is now my top pick for fun and entertaining :)

Impressive self made assets for such a short time by 1 person. Great stuff. The concept is neat, it reminds of of some old but gold puzzle games ie Myst 👾

I liked this game. It was easy to understand. I'm a fan of the upgrade mechanics to progress or trick the table. A good all round game to have fun in. Well done.

I enjoyed this game, a retake on a classic with awesomeness. 

A great cosy game. Strong reference to the Lucky numbers theme, about as strong as it gets. If anyone gets stuck and the hints don't quite hit, there manual to check, worth knowing for those niggly ones you cant solve.

Dark and Saucy was the goal, Im so glad that came across. I spent 2 days just thinking about the idea, thank Master Reaper we had 7 days!!

Your game sounds fun too, Ive added it to my list to have a go. :D

I liked your game too, I left you a little feedback in return. :)

Thank you, Ill have a go at yours soon too.

Also, I cant see your game submission, do you have one for me to play in return please?

Ill share a secret, there is balance for choosing a number that is high that really pays out later - especially if you are chasing a specific leaderboard. Thank you for the nice comments too, I appreciate it.

Thank you so much, a great review and I appreciate the critique there. I actually broke the visual for the lucky dice that really helped make it obvious and I (due to work) missed submitting the fix by almost 1 hour ..I'm so sad about that but hey, its a small tweak that I'll definitely fix it after the Game jam! Thank you :)

I enjoyed the visual game. The perspective growth as the character moves toward the camera is actually quite interesting.  I did struggle to pick up the rubbish, E just wouldn't work for me, even after a reload.

It's actually the best game I have been able to play so far. Thumbs up from me. I hope you get a chance to try my game too.

Thank you, I tried to not make it a classic incremental since it has an ending, replays are for achievement hunters or someone who wants to get that perfect ending.

I'm so glad to hear about your experience, I did sooooo many builds trying to get the care into the tooltips and visual display to make it more obvious. I'd say almost half my time was spent on the User experience so I really really appreciate this feedback. Thank you.

SFX and Music isn't mine sadly, but please do check the credits at the bottom - I list them if you'd like them too! :)

Hey Yolar. Yes, higher di faces don't contribute until later, but then BOY do they contribute ;)

I believe it balances well in my testing as long as you choose the right Scythe builds.

Fantastic game. Fun to play and done in just a few minutes of play. A great addition o the Game Jam - well done. I hope you try mine too :)

These characters and artwork feel so good. I love that art style.

A bit of a lag spike when I try to play.

However, nice simple mechanics. It feels good to knock the baulbs around.

I enjoyed the Music, it was inline with the scene.
Its a skill game for sure, and I can tell you Im found lacking.. 
If you are like me and arent sweaty FPS fan, choose easy, you'll thank me later.

That intro too, it feels very John Wick!
Very nice Job Stephen.

A great cosy game. Strong reference to the Lucky numbers theme, about as strong as it gets. If anyone gets stuck and the hints don't quite hit, there manual to check, worth knowing for those niggly ones you cant solve.

I love that Studio name, TJ Software! I really enjoyed making the credits and the leaderboards, one of those satisfying moments when it sounds right, feels right and you feel at peace instantly :)

Ill have a look at your game too, thanks for commenting.