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talessdev
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Hi everyone!
I'm an IT student and I've been making games in my free time. I just released Domination of the Slimes, a game inspired by Vampire Survivors, and I'd love some honest feedback from other players and devs. What is it? A top-down pixel-art survival roguelite.
The slimes have taken over the world: survive growing hordes, pick runes during each run, unlock permanent upgrades on the Yggdrasil Tree, and take down giant bosses like the Slime King, the Minotaur and the Demon Slime.
There are 5 Cycles, each harder than the last, and a secret character to unlock.
Play free in your browser: [https://talessdev.itch.io/domination-of-the-slimes]
(There's also a Windows version.)
What I'd love to hear:
- Is the difficulty fair? Too easy, too hard, or unfair at some point?
- How far did you get, and how long did you play?
- Did anything feel confusing (controls, menus, upgrades)?
- Did you find any bugs or performance issues? (Please tell me your browser or PC.)
- What did you enjoy most, and what would make you play longer?
Any feedback helps, even just a sentence. I read every comment and I'll use your suggestions in the next update.
Thanks a lot for playing!
- Talesdev
