good luck! looking forward to full release!!
tausiftt5238
Creator of
Recent community posts
so i locked in and tried it again,
honestly it';s a pretty good game! (watching project hail mary definitely helped)
like once i got into the flow i managed to decode the msg, the commander was extremely annoying but i think it comes with the job description.
if you ever make a full game out of it i will definitely buy it! thank you for making it!
for things that i was confused with:
- i didn't realize i have to send the objects out like that (it's in your game description so definitely on me)
- i wasn't sure what 1,2,3 did, even though it was staring at me through the screen lol
- when you decode the msg, the whole screen goes dark, i wasn't sure what i am supposed to do, but just looking at the screen made the phone appear so i guess that's it
overall pretty fun experience!
thank you for playing and your feedback!
i will look up the option on how to enable full screen! this is the first time i submitted anything on itch io so i didn't know what to do. thank you!
the timer is a lot right now, specially at the early stages, i am definitely planning to work on balancing on the time and size of the map so there's a good tension!
thank you so much! the old retro feel was what i was going for. actually i was working on an old school wizardry style jrpg, when my friend told me it feels like backroom. that gave me the idea of backroom in the first place.
also picking up clock game design choice wasn't intentional but I'm glad it conveyed such feeling! my thought was more like pacman picking up powerups, but instead it just borrows you more time.
thank you so much for playing!!
