Through a random series of events I've picked up game development again as a hobby — this time with a focus on 2D. This iteration of TechCompliant runs on PlayerWorlds, an engine built around real-time online collaboration. many devs working together in the same live world, scripting and building side by side, and pushing changes to players the moment they save.
techcompliant
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A member registered May 24, 2016 · View creator page →
