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the fixer milk

6
Posts
A member registered 17 days ago

Recent community posts

That's skill issue atp improve the anti cheat on the game

You should add EVs, Tera Types, and Pokémon Natures. Also, please improve the enemy AI even on the hardest difficulty, it isn't challenging enough. By the way, Gengar and a few other Pokémon have a bug where using a move locks them in a fixed position even when using the joystick. Some Pokemons that has the moves in the show and games of it can't be learned here I suggest you should research too. I tried hosting a tournament after creating one, but it suddenly lost connection even though my ping was 50ms.

I love the 2.3 Tidal Wave Update The water physics, swimming, and custom move animations are really cool. Since Quick Match and public lobbies are already in the game, I think the next best additions would be a 2v2 tag team mode and a ranked matchmaking system with Elo leaderboards. It would be awesome if players could switch teammates during fights or use assist attacks, especially since the game already supports 4 players in modes like Mewtwo Raid and Soccer.


It would also be cool to see Gen 9 Terastallization added alongside Mega Evolution, plus an endless Battle Frontier roguelike mode that you can play offline. These additions would make the game even better. Take your time with the next update, even if it takes a few weeks. I'd rather wait a little longer for something that's polished and balanced!

To be honest,  I really think it would be best to slow down on adding brand-new game modes like Soccer for a bit and focus purely on refining the core battle mechanics and fixing bugs. Some of the main combat mechanics and arena elements still feel a bit half-baked, and if the ultimate goal is to make this a good competitive game, balance and fully polished 6v6 arena mode is what matters most. Adding new modes is good, but saving those for after the core gameplay is completely polished would make the experience so much better. You’re an amazing developer, and we or i just want to see the main battle engine shine as best as it possibly can

Love the incredible work you’ve been putting into the game the update speed is insane For future updates, a few things that would make the experience even smoother would be adding an automated 'Quick Match' / ranked queue so players don't have to rely solely on connection codes or public lobbies, adding an option for true mouse-cursor aiming on PC so skillshots go exactly where you point, and bringing individual touch button scaling to mobile so players can shrink specific UI buttons like Dodge or Switch to clear up screen space in 6v6 matches. Built-in competitive rule toggles (like standard 1-Mega cap or sleep/duplicate item bans) and a saved match replay tab would also be huge for community tournaments. Keep up the amazing work!

The game is amazing, but addressing these specific bugs and solutions would make development so much smoother! First, fix the controller bug where pressing 'Y' triggers a Pokémon switch by remapping 'Y' strictly to Skill 3 and keeping switches on LB/RB. On mobile, aiming skillshots is tough, so adding an optional auto-target lock using Physics2D.OverlapCircleAll() or a vector skill-joystick would fix touch aiming, while PC would benefit from mouse-position targeting via Camera.main.ScreenToWorldPoint(Input.mousePosition). 

For combat balance, enlarging melee hitboxes slightly, adding a forward micro-lunge on attack startup, and giving stat-boosting moves a Global Cooldown (GCD) will keep ranged/buff spammers in check. Lastly, fixing the UI by adding OnPointerExit() handlers to clear stuck tooltips, updating the post-match 'Play Again' handler to preserve online lobby network states instead of defaulting to CPU fights, and displaying base stats with Physical/Special tags in the team builder will make the game feel incredible on both Android and PC

just researched this stuff so I could help or not the information came from communities and  Google