Gameplaywise I quite like the concept for this! though the pacing of the matches feel a bit slow, maybe there's too much health for the contestants. The art is very cute, I love the handsome looking alt outfits! Shame about the placeholder portraits but that's fine for a Jam. Unfortunately writing loses major points for the admission of using genAI, there's plenty of better options to get help with writing / spellchecking scripts for things like this, and while it's good to disclose that openly, it should be avoided for the future
The_Pullé
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I wonder what popular gacha game could've possibly inspired this game heh. Jokes aside this was an excellent game! Visually and musically this is one of the best of the jam, no notes there, gameplay was quite easy with not too much choice in upgrades and abilities but that's alright for something more story driven like this. Overall a solid contender for best in the Jam!
One of my favourites of this jam, the turn based flight combat is very fitting for something Touhou related with varied characters that all have their niches, the one song is really good, it could do with a separate boss theme but it works regardless. The writing is quite good as well, the ending has more depth than I was expecting and handles the jam theme really well, even if there's a clear choice in the ending for me lol. Overall a very enjoyable game whose concept I'd love to see fleshed out more
This one was really fun! There's a nice variety of microgames with clean visuals and fun call backs to other Jam games. The final boss and a few of the micro games were quite challenging (that goddamn pattern cutting one was a little rough with the keyboard controls) but overall it was charming and funny experience!
An adorable little VN that captures a ReiMari dynamic I vibe with quite a lot. The timer is not very lenient and seems to end before the indicator actually reaches it's end (or it's so fast it looked like that to me) leading to me save-scumming a couple choices, but it's all worth it for the lovely ending that feels so earned after you get it, I really adore this one!
Visually I really like it, the resolution and style of the sprites remind me of a GBA game which is a cool aesthetic to emulate if that was intentional (if not I'd lean into it). Gameplay wise it's quite basic, essentially just a button masher, for the later stages largely just with Youmu's standard move as slowing down to shoot with Reisen usually leads to you getting hit (not like we can judge with our game where Reisen gets side-lined lol) and the charged moves are not worth it. With some rebalancing and tweaking to the attacks (faster Reisen bullets, slower enemy bullets could be a start), I think this would work a lot better but as it is, it's an okay entry
This is a really nice and chill game! Sprite work in the harvesting parts is high quality, while Youmu's portrait being put on it's side when Reisen is gone is quite humorous, a unique one that better shows Youmu missing her bunny gf would work nicely for conveying their relationship and how much Reisen means to her, not to deny the resourceful charm of the current one of course!
