I don't throw around the saying "this game is a work of art" that often, but I'm saying it for this game, because it is. The art is beautiful, the music is beautiful, and the story had me squealing like a schoolgirl because of how good it was. I didn't even know I did that until today. Beautiful game, tell your friends about it or I will cry (no I won't).
The salty specimen
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oh yeah i just saw the other concept
maybe to make it more distinct, it can be as big as a normal trashy (is that the singular form of trashies?) and maybe also have more gears so it looks like one of those cars you get from the dentists office
also, it can have an upgrade path based on pull back trains, where the melee attack is lowered but while charging it shoves along enemies with it, and the other upgrade path focuses more on the gearbox itself, doing the opposite of the train path and increases melee to be similar to the base shredder, just more cost and a charging attack instead of dying
a very solid game
my only complaint is that 10 may be more of a threat than 9, but 9 seems like WAY more of a danger, due to all the chaos it makes, so maybe if you could give 10 more presentation, like how it bounces around wildly (maybe its gimmick can change so that it goes REALLY fast then gradually slows down), then 10 would be as cool as 9
Absolutely amazing mod, amazing sounds, art, cameos, all that stuff.
Although for a mod based around difficulty, my only complaint is that it's actually kinda easy? There are only three things you have to watch out for, and they barely do anything. Really, the only thing that can mess you up is maybe if you're not paying attention while the chaser is out, the crasher can swap with someone. Maybe add a hard mode with a new threat called The Chooser, and you have to place a certain polo on the roster, which will of course be pretty challenging if all your polos are all jambled up.

