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Thebravehotdog

20
Posts
7
Following
A member registered Dec 17, 2022

Recent community posts

(1 edit)

what if there was a pickaxe ball that upgrades its weapon after hitting a certain amount of time

this entire game is remembering when 100$ was expensive

limit duplicator/grimore minions

maybe make a card that makes your projectiles inherit your scalings, such as size, etc

you should make linear upgrades be able to stack (such as tough muscles, head start, simple damage buff)

a time stop ability would be fire

HOLY BUFF TO TORCH. he is really good and doesn't require steel your heart to win now

one thing i noticed is the sound when you hover over something is bland. Maybe make it different pitch every time? then again, i'm just suggesting

uh why do my decks always become locked again

guys i killed survival check!!

nvm on scales proj just found it

this is really awesome but the two gripes i have which is very specific, when im playing potion, i always see "steel your heart" but it doesn't scale projectiles, and when im playing any ball other then revolver, i always want a cd scale. maybe one card that scales cd and another that scales size? also a card that scales proj would also be cool

great, but i feel like a cool addition would be ability cards, like red, blue, green button but with a cooldown and it activates a special ability.

found a bug where if you kill dps check right after 1 second you still fail. not sure if this is intentional.

what abt lifesteal/dodge scaling

feel like it needs a tiny speed up mode. using any ranged/low dmg ball is horrendous on first round

 

(1 edit)

when you transfer balls through alt.universe they shake a lot. edit: fixed

altenate universe makes the balls wobble when used.

pocket dimension kinda breaks the game paired up with antigravity (i think) 

I hate turn based games, and still found this fun