Got both endings! I enjoyed this. I wish it was a little more obvious what to do with the second ending, but this was a treat.
TheBriarCat
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This was a very good hidden gem on i played for a "5 random itchio horror games" video. I didn't expect much going in, but this was honestly really good. It kept a very creepy atmosphere the entire time, and kept you wondering what you're going to run into next. Without spoilers, it reminded me of games like "look outside". Very simple, yet very interesting. Only complaint I had was the song that was looping during the game was kind of grinding on the ears.
Will post my video here when it comes out!
This was honestly amazing. The way the game kind of shows you what you're supposed to do with the 2D pacman type system, shows you how the enemies work, then goes into 3D and you have to experience it but you can't see over the walls.. this was great! Probably one of my favorite itchio short horror games. Video coming today or tomorrow and i'll link it here.
I enjoyed the idea and concept of this, and how she wakes up in the middle of no where, not understanding what is going on. I spent 20 minutes recording this for a video, and unfortunately most of it was the same thing. I felt like a lot of what she was thinking and the imagery was repeated a lot, and this could have been slimmed down to a 10 or 15 minute game. I also felt like we didn't get a resolution to what was going on... she went to an area with a fence and a field, and saw... a silhouette? Was it herself? We didn't really get any answers. I am sure this is meant to be up for interpretation, and I do like that to some degree. Nonetheless I felt like it was a lot of fancy descriptions and words, and didn't really lead up to much. I do feel as if some of it was repetitive or unnecessarily long, such as it taking so long for her to stand up. It took about 10-11 minutes (I am a fast reader) for her to actually stand up and start figuring out what was going on.
I also do not understand why this was in horror. Perhaps because she didn't know where she was? Though it was mentioned multiple times that most of the game she was happy and excited. I'm not sure this fit into the horror genre.
As mentioned I did like the concept and idea, but I felt it kinda went on too long and didn't actually say much. My video will be out today or tomorrow on youtube and I'll link it then! Best wishes.
I enjoyed the concept of this immensely, the idea of having to break a record to be able to survive and crawl towards the door. What I wasn't really fond of is HOW you move, I have mobility issues with my hands and even if I didn't, left clicking and pulling each time can give you some sore arms after trying this a couple times. I'd of loved this more if the movement were a little difficult and it didn't feel like I lost my mobility in real life! hehe
Also I was 12 seconds too late
This does not work. The loading time is VERY long and it slows down my entire browser. Setting/options do not work. It has a weird static sound that is very loud with no sound options. If you click options while in-game, then it goes back to the beginning menu and you have to redo the entire loading. Please fix and optimize your game before releasing.
I guess this has a purpose. I don't really understand that purpose. To warn about the dangers of online platforms like discord? To warn about sending pics and making yourself vunerable to people you don't know? Idk. Honestly I felt this game went way too far. I know it had a warning, but you're making a game that has animal abuse/death, self harm/mutilation, like why?
Gotta love downvoting my comments though, seems mature!
Hey there! I played this for a youtube video!
This was a very good concept and an interesting game, not really similar to any i've played before. You have to survive in an office where something CLEARLY isn't right, with coworkers that are beyond scary.
I did have some complaints as to not being able to save and the voices being pretty quiet (with the sound settings being all the way up). I explain this more in my video. I had to replay the demo quite a few times because I missed the button when the boss walked by or didn't hear the audio queue for henry because I was focusing hard on something else.
Overall, I really enjoyed this and am super excited for the full game!
Edit:My video!
I understand that its your work, but please don't take it personally. These are just points to improve, I commented because I care and wanna see your future stuff. I commented because I genuinely felt it was rushed and not good quality. We can agree to disagree. Take it from someone who plays indie horror games every day for youtube - its not personal and I'm not attacking you. Just want to see you grow and do great. Thank you for acknowledging that it wasn't right.
Reposting because my feedback was deleted. The game felt very underdone and like filler. The story didn't make sense from a 5 year olds perspective, instead they kinda act like he's a teenager. The pieces were very easy to find. Entire game felt very rushed and undercooked, with the music being less exciting and the area you're in feeling like the trees and grass were copy pasted. For a game you're trying to get a goal of 500 for, id hope to see more effort and time put into this.
Edit: im wondering why the goal was set as 500 which 400 was given, now the goal is 200?
Hey there! Played this for youtube.
I liked the premise of this, but that's about all I liked. There was no detail, no build up of story, and I felt like it was lacking some love and care. I understand indie games will not be perfect, but all and all I feel like if some extra time were taken to flesh out the game, make us care about the patients, actually build up to the guy being evil - that would have done so much for the game. Waking up, poisoning/killing people, then going to sleep doesn't really make a very appealing game.
I also have issues with how incredibly loud the music is with no volume slider/settings, and that when you go into settings and click something the mouse doesn't lock back in after you close out of it.
All and all, I don't feel like this was a very good game, sorry to say. I definitely always think there is potential in a dev, and that is the case here. I Just feel this was rushed.
Thank you for reading.