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Theskywinds

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A member registered Sep 07, 2020 · View creator page →

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Very neat game! It also feels extremely complete for a gamejam game. There was a spelling mistake or two I noticed, but with around 3200 lines of dialogue, I am not surprised.

There's also the aesthetics! They were very coherent (Likely as a result of everything being made entirely in-house; Good job on that by the way!)

Very lovely! You two did a great job :D

Your game is quite fun! It was hard to pull myself away from it in an attempt to succeed, though I do have some feedback.

Particularly, there's a pretty good chance you get soft locked for the pipe minigame- The electricity moves too fast in comparison to the incompatible pieces you (can) get, but it certainly has potential! I think simply having made them rotatable would've made it better.

As for the tetris minigame, really enjoyed that! It's a unique spin on tetris I personally prefer more (Not much of a tetris player to be fair!)

Overall, very lovely game! You guys did a good job for what I assume by the game page is your first project (In godot at least)      

I really enjoy how the game is presented- The art style is great, the sounds are great, and the music really gives the vibe the game seems to be going for.

Though I couldn't beat the game now, I might return to it and try again when I have more time, because the story is very interesting, and the characters are all very diverse from one another.

Overall, loved it! Great work you four did :)

This is DIFFICULT! But I really like it. I might return to it to try and beat all the levels, but I couldn't do it here.

The UI also looks great, and the music is pretty okay.

Going more indepth on the mechanics though, it's both really overwhelming (In a good way) and very fast paced- The dark souls of train games as my friend called it.

Overall, really love it! You did a great job

This game was really fun! Short, but very fun indeed. Feel like it could be extremely fun as a proper, fully fledged game.

I especially liked the last puzzle, it was pretty challenging until you stopped and looked around.

Very much a gem! The music was also quite a vibe, especially alongside the rather wholesome story, kind of had a OneShot feel to it overall

It's pretty good! Though, I feel like the balancing is a bit off. You only get one revive, and some of the enemies aren't easy. You do get special abilities, but they only apply to one person, and if they're dead, well...

On the other hand, quite like the story! Very goofy, but I like goofy

But pretty cool game overall!

A neat tower-defense/strategy game. Took me a few moments to learn, but once I did, I got quite caught up in it, nice job!

This was an enjoyable game! Not really my type of game, but I see how someone more into this genre might be really into it. I didn't fully play through it, but It's really well made for 10 days
For what could use improvement, I got lost quite often, but it wasn't too hard to find the way forward regardless, so not too bad.

Quite stressful! But that just adds to the fun of it in this case. It could be a really fun game if it was worked on a lot more (Of course beyond the scope of this gamejam. For the gamejam, it's a really cool game!)

A very surreal game, gives off some very desolate vibes, I love it overall! The mechanics were also pretty unique.

Though, I would like to criticize the game a little. Specifically, I found the act of interacting with stuff very random, plus some items were practically invisible (Or literally invisible in some cases)

This was really fun to play, the artstyle is also adorable!

And despite the fact that the aim wasn't pointed at the mouse properly, I found that weirdly satisfying. With a crosshair of some kind, not shooting directly where you point would feel really cool I think!

This was a REALLY really fun game! I am definitely returning to it at some point to fully beat it. Got to level 10, would've kept playing, but I wanted to check out more games while rating was still possible.
10/10! Really cool concept, and for the alotted time, it is really well polished!

Very cute game! It's a very short story, but a cute one! I'd say the limited bullet mechanic is a little frustrating though, having infinite ammo (And then some reload time) would feel better I think.

I had the same issue as upta, and so did my friend. I simply cannot play it past that point :(

This is a shockingly well made game considering it is a 10 day gamejam, I must say.

Plus, point and click games aren't usually my thing, but somehow this one was really enjoyable for me!

Neat little game! It was a little janky here and there as stated on your game page, but it wasn't too bad! The story was also cute, though short (Which is fine! The game clearly wasn't super focused on the story anyways)

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Really fun game.  I only tried wave mode on easy, but I might return to this game after the jam!

This was really fun to play! Like asteroids, but with an actual objective besides simply a highscore.

I'd say the highscore system is a little silly to have here, since it isn't used for much, but that's about the only thing I can really criticize. I was really hooked with this game! Couldn't stop playing until I had gotten all the planets. 10/10!

I was wondering why certain things weren't working in the game when it looked like they should. The color variance between somewhat correct and fully correct is too small for my colorblindness to pick up the difference, so I couldn't get very far in the game.

Besides the accessibility issues, the game seems really neat! It's like wordle, but with numbers!

I haven't seen a mechanic quite like this before! Though it can be a bit frustrating at times, where you have to freeze time to get past a certain section, but the obstacle still blocks your path, meaning you have to wait to freeze time again.

Besides that though, really beautiful pixel game, and very fun to play!

Level 11 (I think) was pretty frustrating, otherwise though the concept is really neat! Seen similar things, but nothing quite like this.

This is an INCREDIBLY cool game! I really like how impactful everything feels, like when you use the grappling hook to slam into another planet and the way the gun fires.

This was a really fun game! Very difficult too, which was great. Only problem I faced was that trees could spawn REALLY close to a flower, making it hard to remove them. Overall, very, very fun game!

Very neat little game! Has the potential to be a really cool bigger game. My only complaint is the music, is looped a little too quickly, but a nice gem overall!

Really neat little game! Had some trouble figuring the puzzle out, but that made it extra fun!