Ok. Thanks from the correction. Kinda pull a billy from billy and mandy.
ThomasKroghDev
Recent community posts
You sir are amazing.I im definitely thinking using this as a lootbox the(the ingame world kind) not the gambling kind. Since im currently designing a ps1 graphic looter shooter. If/(when im start production) im definitely going to use the box. As a common loot container. You work is astounding and or absolutely amazing. It feels wrong maybe a little to mid bit later can you make a variant of one with a postage lable on it.
The common texture size for the ps1, is 128x128, but you did an amazing job. If you ever do a sequel. Add an option of a 128x128. Also you can also advertise it as n64, since 64x64 is a common texture size for the n64. Also next time you do something similar give a brief list of biomes/categories. Agian you did an excellent job. Thank you. Thank very much.
I'm just saying cost textures was 128x128 cause the system couldn't handle everything being 256x256. kind of annoying that they just do 256x256. cause that size was almost exclusively used for UI. if you going use that graphic quality. then commit to it. also I prefer low fidelity/ lo fi 3d for the 3DO, Jaguar Saturn, PlayStation, Nintendo 64, Apple Pippin generation.