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Thomas Olsson

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A member registered Nov 09, 2015 · View creator page →

Creator of

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Thanks for checking it out :).
Sounds like a good idea, yeah. We'll try to improve it if we update it!

<3

Good job! controls are smooth

When I hit a shadow like silhouette in the room with two chairs, the game seems to crash, not sure if this is a bug or if its normal.

Good game. It was cute and touching.

Man this was creepy. Immersion was good. Nice job.

I also thought that the bonfire died out a little too fast

I couldn't make it past level 2 because I suck, but GJ. Its pretty hard to lose the fire guys once they track you.
I thought the UI flames when you die were cool

Good job!

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@sanket143

It is on the bottom right of the web player window (not sure you can see this screenshot)

Nice job!

GJ! I liked the spiders being kept at bay by the light. Just thought that it would be cool if you'd lit the cob web using the size of your flames too. Also if the cobwebs produced quick lights when burning!

Haha imagine a world were firemen relied on peoples' tap water to extinguish fires :'( GJ

Fair! Makes sense when you think of the theme.
It's only a suggestion, but if I was you, I'd put a cap/cooldown on the left click attack. With a slower start rate of fire, you could make even slow enemies become a threat, which would make fights more engaging early and make leveling up even more impactful.
Can also upgrade rate of fire as an upgrade. Just saying!

Made me think of happy wheels too. GJ!

Good job with the game! What's that lullaby's name in the title menu? Isn't it a Japanese classic lullaby?

I wish the controls or levels offered a little more room for control, but the very literal and grotesque theme on the jam made me smile :), GJ

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Nice one, just thought it takes a little long for the difficulty to become interesting. (like the early waves should get harder faster)

Nice one. The simplicity of it felt actually actually despite minimal graphics

Спасибо :D

GJ for making it! A bit difficult to distinguish the hero from the background with these colors.

Good job!!

Thanks for playing Bad Piggy :D

My original intention was more atmospheric but it got a little out of hand I guess! Not happy with resource management nor the way characters turn yet.
Huh, thats a weird bug. Construct is really shaky when it comes to these kinds of inconsistencies.

Hi there, I missed the deadline only by a few minutes. Is it possible to get my game in please?
Hopefully, yes :)

Thanks

https://thomasolsson.itch.io/caravanoftime

Hi, I opened the fbx in blender but half of models are not wired with their textures and just pink. I am missing something here?

GJ with the arcade-y feeling! The EMP attacks I received felt a lit punitive since I could only wait through it and didn't really know how to avoid it.

Bravo. You made my week. Amazing experience.

Insane. This is the best game of this size I've played in years

I made a spooky one but it won't let me post my comment with the screen shot :(

So cool, you definitely managed to give a grand sense of scale to the moving cities.

Yeah it definitely sucks when you get stuck. We were like uhhh wait we didn't think about that towards the end of the jam lol

Thanks <3

A cool thing between Super Hot and Anger Foot

The way you blend 2D and 3D to make simple yet super efficient games is inspiring!

🔥

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Hey thank you Bad Piggy <3 too kind.

I'll go try your work soon, you made a whole bunch of great looking games!

Thanks for your comment and for playing :)

🔥

🦏🔥

Hey there Eddie!!

I updated it!
I'm glad you pointed it out.

Give it a go and see how it is now if you will :)

I forgot to disable Construct's default keyboard controls :')

...the keyboard!?? Lol, that's absolutely unintended. Thank you for letting me know I will uplaod and fix asap!

🎸🩸🤘

Hey there! Too kind. Thanks for the motivation fuel!