I don't have the source godot project for this anymore, but it looks like I was using a 974 by 720 image based on the video I linked.
timmygobbles
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A member registered Oct 20, 2023 · View creator page →
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A simple maze game I made when trying out a maze generating algorithm.
Puzzle
Play in browser
A short Godot project that helps visuallize the FastNoiseLite class.
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I like the meta progression and ship building concept, but it's a bit grindy to get upgrades and (as far as I can tell) the game doesn't save progress. I had to repeat the first couple missions repeatedly, due to dying, and I think they are a bit tedious/boring without a gun or way to interact with enemies and iron chunks. After getting a nice setup with 3 rifles, 1 shotgun, and 2 guns I ended up dying instantly to colliding with an ice chunk, this didn't feel intuitive since colliding with iron chunks didn't seem to cause any damage to my ship. I gave up before getting to the first boss.








