I love this game! So fun! I'm so impressed that you made a level editor to go with it. I like how you introduce new mechanics. A show-don't-tell approach that was executed incredibly well. Great game!
Campfly
Creator of
Recent community posts
Interesting clone mechanic. I think a slower introduction to the mechanic would be helpful. I felt very confused at times trying to figure out what to do, mostly because I didn't fully understand how the mechanic worked. Super ambitious though. Really enjoy solving the puzzle. Also, I had a problem at the beginning where my mouse sensitivity was set to 0 by default. I didn't realize that was a mistake until I went back to the home screen. I thought I just couldn't look around or that I needed to use other buttons to look around. Great game and use of the theme!
I like that it's written in Python. You don't see many games using Python. I like the take and creativity. Feels experimental in nature. Like a Jackson Pollock painting, there is form in the flower, and you change its nature when blending it. Very different from most of the other games I have played in the jam. Great game and congrats on completing the jam!
I spent way too much time playing it, trying to connect four. I love the wise words of the wizard. The art style is so fun, and I think it really suits the game. I was confused about how the wizard got to put down extra tokens, and that really annoyed me. Once I got the rhythm, I found the game really strategic.
Really enjoyed trying to make rune combinations. The tutorial had some formatting problems where the left side of the screen was getting cut off, so I missed some of the instructions. I recommend adding a help screen explaining what each rune is. Sometimes I found myself frantically selecting combinations only to hear the failed spell sound. Super cool concept and mechanics. Really like the spell maker mechanic. So much potential there. Managed to get over 500 gold.
