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Campfly

24
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2
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A member registered Mar 03, 2022 · View creator page →

Creator of

Recent community posts

I love this game! So fun! I'm so impressed that you made a level editor to go with it. I like how you introduce new mechanics. A show-don't-tell approach that was executed incredibly well. Great game!

Interesting clone mechanic. I think a slower introduction to the mechanic would be helpful. I felt very confused at times trying to figure out what to do, mostly because I didn't fully understand how the mechanic worked. Super ambitious though. Really enjoy solving the puzzle. Also, I had a problem at the beginning where my mouse sensitivity was set to 0 by default. I didn't realize that was a mistake until I went back to the home screen. I thought I just couldn't look around or that I needed to use other buttons to look around. Great game and use of the theme!

I like that it's written in Python. You don't see many games using Python. I like the take and creativity. Feels experimental in nature.   Like a Jackson Pollock painting, there is form in the flower, and you change its nature when blending it. Very different from most of the other games I have played in the jam. Great game and congrats on completing the jam!

Incredible Narration! Had me sweating in round three for a moment. I like that story that was being formed by the end. Great game and use of the theme.

Really loved the artwork! The goal was not immediately clear to me. So I was somewhat confused. I like the power mechanic and the doctor seeing will block you from killing the patients. I am curious if there is a way to win.

Love the narrative story. Interesting use of the theme. I assume there are multiple endings.  Super well executed. Great game!

I love concept! The whole game has an immaculate vibe. The sound design is top-notch! Great game!

Really loved the puzzle mechanics. It reminded me of the old TI-84 game where you had to place blocks in a specific order to reach the goal. Great game and use of the concept

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I enjoyed it. I'm also laughing a little, since I made a game with the same delivery concept. I'm glad to see I was not the only one who thought about delivering food. Great Job!

It took me a while to realize that I just need to make 0, not connect all and return 0. Super fun concept and great use of the theme. Great game!

I agree. Could use some work. Thank you for playing!

I agree it is a bit repetitive; definitely need a minigame to break up the repetitiveness. Thank you so much for playing!

Honestly, I would redo the collisions. I set the tiles to have collisions, but some tiles really didn't need them. I would probably set all the collisions by hand next time. Thank you so much for playing!

Fun story. Even vampires can't avoid taxes. Love the design! Personally, I wish I could use space to jump. I do like that it has controller support.

I love the ui work and all the little sounds that play when interacting with anything. Found the movement and obstacles well-designed and balanced. Great Job! Got to a score of 111 and couldn't beat it.

I like the concept. I found the movement too fast, and I kept running off the platform before I could jump. Definitely should add a list of the controls in-game, as I had to hit buttons until I got the camera.

I love the use of theme. So creative! I absolutely am a slow reader, so this game was very difficult for me. Love this game.

I spent way too much time playing it, trying to connect four. I love the wise words of the wizard. The art style is so fun, and I think it really suits the game. I was confused about how the wizard got to put down extra tokens, and that really annoyed me. Once I got the rhythm, I found the game really strategic. 

Love this game! The writing was so fun, and the rank-up ability is super useful. Great art direction and use of the theme.

Addictively fun. Tried so hard to get in the top ten but keep getting bad rng. Love the use of the theme.

I just kept playing it. It is addictively fun and has so much strategy behind it in deciding which ability to put where. Really loved this one.

Really cute game. I loved the hiding animation and the game art. One critique is that it took way too long to realize that I needed to press 'E' to hide.  I thought I ran into it somehow. Great story, and I like the small chase game in the middle.

Beat both levels. Never felt so frustrated towards spikes before. Fun levels. Wish I could use the spacebar for jumping. Also, once I beat the second level, I had no way to close the game.

Really enjoyed trying to make rune combinations. The tutorial had some formatting problems where the left side of the screen was getting cut off, so I missed some of the instructions. I recommend adding a help screen explaining what each rune is. Sometimes I found myself frantically selecting combinations only to hear the failed spell sound. Super cool concept and mechanics. Really like the spell maker mechanic. So much potential there. Managed to get over 500 gold.