i use unity for a while now, can do some simple 3D models, but i am not good at it, even tho i am used to make 3d games in unity.
(never did any 2d game in unity)
Tony Roos
Recent community posts
Hey. I am a Unity/C# game developer from Brazil.
If you interested we can team up.
I have no Awards, i had a game at #19 position and other at #49 position as a solo developer in other jams (of 2 to 3 days).
This will be my first one week experience.
I just can't work at day 21, because work + course i need to attend.
I agree with Kent about the controlls, if you are using unity, take a look on your animation transitions, maybe take off the transition time.
Also, need to take a look at physics, it maybe worth to try to change the constraints in the rigidbody.
Maybe make the moving platforms one sided colisions, because 2d moving platforms generally can be jumped to from downside, a lot of people with hit the head and fall for the spikes expecting that.. not me tho *blinks